Files
BetterLyrics/BetterLyrics.WinUI3/BetterLyrics.WinUI3/ViewModels/LyricsRendererViewModel.Effects.cs
Zhe Fang 9ca5939e57 fix
2025-08-03 20:29:58 -04:00

186 lines
6.7 KiB
C#

using BetterLyrics.WinUI3.Helper;
using Microsoft.Graphics.Canvas;
using Microsoft.Graphics.Canvas.Effects;
using Microsoft.Graphics.Canvas.UI.Xaml;
using Microsoft.UI;
using System;
using System.Numerics;
using Windows.Foundation;
namespace BetterLyrics.WinUI3.ViewModels
{
public partial class LyricsRendererViewModel
{
private OpacityEffect? _lastBgImageEffect;
private OpacityEffect? _bgImageEffect;
private OpacityEffect? _lastFgImageEffect;
private OpacityEffect? _fgImageEffect;
private CanvasCommandList? _albumArtBgEffect;
private OpacityEffect CreateBgImageEffect(CanvasBitmap canvasBitmap, float opacity)
{
float imageWidth = (float)canvasBitmap.Size.Width;
float imageHeight = (float)canvasBitmap.Size.Height;
float targetSize = MathF.Sqrt(MathF.Pow(_canvasWidth, 2) + MathF.Pow(_canvasHeight, 2));
float scaleFactor = targetSize / MathF.Min(imageWidth, imageHeight);
// Original source: https://zhuanlan.zhihu.com/p/37178216
float gain = _lyricsBgBrightnessTransition.Value;
float whiteX = 1 - 0.5f * gain;
float whiteY = 0.5f + 0.5f * gain;
float blackX = 0.5f - 0.5f * gain;
float blackY = 0 + 0.5f * gain;
return new OpacityEffect
{
Source = new BrightnessEffect
{
Source = new ScaleEffect
{
Scale = new Vector2(scaleFactor),
Source = canvasBitmap,
},
WhitePoint = new Vector2(whiteX, whiteY),
BlackPoint = new Vector2(blackX, blackY),
},
Opacity = opacity,
};
}
private OpacityEffect? CreateFgImageEffect(ICanvasAnimatedControl control, CanvasBitmap canvasBitmap, float opacity)
{
// TODO 最大化/还原时图片大小未跟随改变
if (opacity == 0) return null;
float imageWidth = (float)canvasBitmap.Size.Width;
float imageHeight = (float)canvasBitmap.Size.Height;
float scaleFactor = _albumArtSize / Math.Min(imageWidth, imageHeight);
if (scaleFactor < 0.01f) return null;
float cornerRadius = _albumArtCornerRadius / 100f * _albumArtSize / 2;
var cornerRadiusMask = new CanvasCommandList(control);
using var cornerRadiusMaskDs = cornerRadiusMask.CreateDrawingSession();
cornerRadiusMaskDs.FillRoundedRectangle(
new Rect(0, 0, imageWidth * scaleFactor, imageHeight * scaleFactor),
cornerRadius, cornerRadius, Colors.White
);
return new OpacityEffect
{
Source = new AlphaMaskEffect
{
Source = new ScaleEffect
{
Scale = new Vector2(scaleFactor),
Source = canvasBitmap,
},
AlphaMask = cornerRadiusMask,
},
Opacity = opacity,
};
}
private void UpdateAlbumArtBgEffect(ICanvasAnimatedControl control)
{
_albumArtBgEffect?.Dispose();
_albumArtBgEffect = null;
using var overlappedCovers = new CanvasCommandList(control);
using var overlappedCoversDs = overlappedCovers.CreateDrawingSession();
if (_lastBgImageEffect != null && !_lastBgImageEffect.IsDisposed() && _lastAlbumArtCanvasBitmap != null)
{
DrawBackgroundImgae(_lastBgImageEffect, overlappedCoversDs, _lastAlbumArtCanvasBitmap);
}
if (_bgImageEffect != null && !_bgImageEffect.IsDisposed() && _albumArtCanvasBitmap != null)
{
DrawBackgroundImgae(_bgImageEffect, overlappedCoversDs, _albumArtCanvasBitmap);
}
using var blurredCover = new GaussianBlurEffect
{
BlurAmount = _albumArtBgBlurAmount,
Source = overlappedCovers,
BorderMode = EffectBorderMode.Soft,
Optimization = EffectOptimization.Speed,
};
using var combined = new CanvasCommandList(control);
using var combinedDs = combined.CreateDrawingSession();
if (_coverAcrylicEffectAmount > 0 && _coverAcrylicNoiseCanvasBitmap != null)
{
// 应用亚克力噪点效果
combinedDs.DrawImage(new BlendEffect
{
Mode = BlendEffectMode.SoftLight,
Background = blurredCover,
Foreground = new OpacityEffect
{
Source = _coverAcrylicNoiseCanvasBitmap,
Opacity = _coverAcrylicEffectAmount / 100f,
},
});
}
else
{
combinedDs.DrawImage(blurredCover);
}
_albumArtBgEffect = new CanvasCommandList(control);
using var albumArtBgDs = _albumArtBgEffect.CreateDrawingSession();
albumArtBgDs.DrawImage(new OpacityEffect
{
Opacity = _albumArtBgOpacity / 100f,
Source = combined,
});
}
private void UpdateLastBgImageEffect()
{
_lastBgImageEffect?.Dispose();
_lastBgImageEffect = null;
if (_lastAlbumArtCanvasBitmap != null)
{
_lastBgImageEffect = CreateBgImageEffect(_lastAlbumArtCanvasBitmap, 1 - _albumArtBgTransition.Value);
}
}
private void UpdateBgImageEffect()
{
_bgImageEffect?.Dispose();
_bgImageEffect = null;
if (_albumArtCanvasBitmap != null)
{
_bgImageEffect = CreateBgImageEffect(_albumArtCanvasBitmap, _albumArtBgTransition.Value);
}
}
private void UpdateLastFgImageEffect(ICanvasAnimatedControl control)
{
_lastFgImageEffect?.Dispose();
_lastFgImageEffect = null;
if (_lastAlbumArtCanvasBitmap != null)
{
_lastFgImageEffect = CreateFgImageEffect(control, _lastAlbumArtCanvasBitmap, 1 - _albumArtBgTransition.Value);
}
}
private void UpdateFgImageEffect(ICanvasAnimatedControl control)
{
_fgImageEffect?.Dispose();
_fgImageEffect = null;
if (_albumArtCanvasBitmap != null)
{
_fgImageEffect = CreateFgImageEffect(control, _albumArtCanvasBitmap, _albumArtBgTransition.Value);
}
}
}
}