Files
BetterLyrics/BetterLyrics.WinUI3/BetterLyrics.WinUI3/Models/FileCacheEntity.cs

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C#
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using SQLite;
using System;
namespace BetterLyrics.WinUI3.Models
{
[Table("FileCache")]
public class FileCacheEntity
{
[PrimaryKey, AutoIncrement]
public int Id { get; set; }
// 【新增】关键字段!
// 关联到 MediaFolder.Id。
// 作用:
// 1. 区分不同配置(即使两个配置连的是同一个 SMB但在 APP 里视为不同源)。
// 2. 删除配置时,可以由 MediaFolderId 快速级联删除所有缓存。
[Indexed]
public string MediaFolderId { get; set; }
// 【修改】从 ParentPath 改为 ParentUri
// 存储父文件夹的标准 URI (smb://host/share/parent)
// 根目录文件的 ParentUri 可以为空,或者等于 MediaFolder 的 Base Uri
[Indexed]
public string? ParentUri { get; set; }
// 【核心】标准化的完整 URI (smb://host/share/folder/file.ext)
// 确保它是 URL 编码过且格式统一的
[Indexed(Unique = true)]
public string Uri { get; set; }
public string FileName { get; set; }
public bool IsDirectory { get; set; }
// 记录文件大小,同步时用来对比文件是否变化
public long FileSize { get; set; }
// 记录修改时间,同步时对比使用
public DateTime? LastModified { get; set; }
// ------ 元数据部分 (保持不变) ------
public string? Title { get; set; }
public string? Artists { get; set; }
public string? Album { get; set; }
public int? Year { get; set; }
public int Bitrate { get; set; }
public double SampleRate { get; set; }
public int BitDepth { get; set; }
public int Duration { get; set; } // 建议明确单位,例如 DurationMs
public string? AudioFormatName { get; set; }
public string? AudioFormatShortName { get; set; }
public string? Encoder { get; set; }
public string? EmbeddedLyrics { get; set; }
public string? LocalAlbumArtPath { get; set; }
public bool IsMetadataParsed { get; set; }
}
}