Files
BetterLyrics/BetterLyrics.WinUI3/BetterLyrics.WinUI3/ViewModels/LyricsRendererViewModel/LyricsRendererViewModel.Transition.cs
Zhe Fang b09a6494ff fix
2025-08-08 16:15:10 -04:00

101 lines
3.2 KiB
C#

using BetterLyrics.WinUI3.Enums;
using BetterLyrics.WinUI3.Helper;
using Microsoft.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Windows.UI;
namespace BetterLyrics.WinUI3.ViewModels.LyricsRendererViewModel
{
public partial class LyricsRendererViewModel
{
private readonly ValueTransition<double> _canvasYScrollTransition = new(
initialValue: 0f,
durationSeconds: 0.3f,
easingType: EasingType.EaseInOutSine
);
private readonly ValueTransition<Color> _immersiveBgColorTransition = new(
initialValue: Colors.Transparent,
durationSeconds: 0.3f,
interpolator: (from, to, progress) => Helper.ColorHelper.GetInterpolatedColor(progress, from, to)
);
private readonly ValueTransition<Color> _albumArtAccentColorTransition = new(
initialValue: Colors.Transparent,
durationSeconds: 0.3f,
interpolator: (from, to, progress) => Helper.ColorHelper.GetInterpolatedColor(progress, from, to)
);
private readonly ValueTransition<double> _immersiveBgOpacityTransition = new(
initialValue: 1f,
durationSeconds: 0.3f
);
private readonly ValueTransition<double> _titleXTransition = new(
initialValue: 0f,
durationSeconds: 0.3f,
easingType: EasingType.EaseInOutBack
);
private readonly ValueTransition<double> _titleYTransition = new(
initialValue: 0f,
durationSeconds: 0.3f,
easingType: EasingType.EaseInOutBack
);
private readonly ValueTransition<double> _lyricsXTransition = new(
initialValue: 0f,
durationSeconds: 0.3f,
easingType: EasingType.EaseInOutBack
);
private readonly ValueTransition<double> _lyricsYTransition = new(
initialValue: 0f,
durationSeconds: 0.3f,
easingType: EasingType.EaseInOutBack
);
private readonly ValueTransition<double> _lyricsOpacityTransition = new(
initialValue: 0f,
durationSeconds: 0.3f
);
private readonly ValueTransition<double> _albumArtBgTransition = new(
initialValue: 0f,
durationSeconds: 1f
);
private readonly ValueTransition<double> _albumArtOpacityTransition = new(
initialValue: 0f,
durationSeconds: 1f
);
private readonly ValueTransition<double> _albumArtXTransition = new(
initialValue: 0f,
durationSeconds: 0.3f,
easingType: EasingType.EaseInOutBack
);
private readonly ValueTransition<double> _albumArtYTransition = new(
initialValue: 0f,
durationSeconds: 0.3f,
easingType: EasingType.EaseInOutBack
);
private readonly ValueTransition<double> _songInfoOpacityTransition = new(
initialValue: 0f,
durationSeconds: 1f
);
private readonly ValueTransition<double> _lyricsBgBrightnessTransition = new(
initialValue: 0f,
durationSeconds: 1f
);
}
}