mirror of
https://github.com/jayfunc/BetterLyrics.git
synced 2026-01-12 10:54:55 +08:00
feat: add cover background
This commit is contained in:
@@ -47,6 +47,47 @@
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</dev:SettingsExpander.Items>
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</dev:SettingsExpander>
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<dev:SettingsExpander x:Uid="SettingsPageAlbumArtLayer" IsExpanded="{x:Bind LyricsBackgroundSettings.IsCoverOverlayEnabled, Mode=OneWay}">
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<ToggleSwitch IsOn="{x:Bind LyricsBackgroundSettings.IsCoverOverlayEnabled, Mode=TwoWay}" />
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<dev:SettingsExpander.Items>
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<dev:SettingsCard x:Uid="SettingsPageOpacity" IsEnabled="{x:Bind LyricsBackgroundSettings.IsCoverOverlayEnabled, Mode=OneWay}">
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<uc:ExtendedSlider
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Default="100"
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Maximum="100"
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Minimum="0"
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Unit="%"
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Value="{x:Bind LyricsBackgroundSettings.CoverOverlayOpacity, Mode=TwoWay}" />
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</dev:SettingsCard>
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<dev:SettingsCard x:Uid="SettingsPageSpeed" IsEnabled="{x:Bind LyricsBackgroundSettings.IsCoverOverlayEnabled, Mode=OneWay}">
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<uc:ExtendedSlider
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Default="50"
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Maximum="100"
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Minimum="0"
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Unit="%"
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Value="{x:Bind LyricsBackgroundSettings.CoverOverlaySpeed, Mode=TwoWay}" />
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</dev:SettingsCard>
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<dev:SettingsCard x:Uid="SettingsPageBlurAmount" IsEnabled="{x:Bind LyricsBackgroundSettings.IsCoverOverlayEnabled, Mode=OneWay}">
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<uc:ExtendedSlider
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Default="100"
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Maximum="100"
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Minimum="0"
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Value="{x:Bind LyricsBackgroundSettings.CoverOverlayBlurAmount, Mode=TwoWay}" />
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</dev:SettingsCard>
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<!--<dev:SettingsCard x:Uid="SettingsPageBackgroundAcrylicEffectAmount" IsEnabled="{x:Bind LyricsBackgroundSettings.IsCoverOverlayEnabled, Mode=OneWay}">
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<uc:ExtendedSlider
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Default="0"
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Maximum="10"
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Minimum="0"
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Value="{x:Bind LyricsBackgroundSettings.CoverAcrylicEffectAmount, Mode=TwoWay}" />
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</dev:SettingsCard>-->
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</dev:SettingsExpander.Items>
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</dev:SettingsExpander>
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<dev:SettingsExpander
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x:Uid="SettingsPageFluidLayer"
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HeaderIcon="{ui:FontIcon FontFamily={StaticResource IconFontFamily},
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@@ -13,15 +13,21 @@ using BetterLyrics.WinUI3.Services.SettingsService;
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using CommunityToolkit.Mvvm.DependencyInjection;
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using CommunityToolkit.Mvvm.Messaging;
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using CommunityToolkit.Mvvm.Messaging.Messages;
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using Microsoft.Graphics.Canvas;
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using Microsoft.Graphics.Canvas.UI.Xaml;
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using Microsoft.UI;
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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using Nito.AsyncEx;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Windows.Foundation;
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using Windows.Storage.Streams;
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using Windows.UI;
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using static Vanara.PInvoke.Ole32;
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namespace BetterLyrics.WinUI3.Controls
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{
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@@ -34,7 +40,8 @@ namespace BetterLyrics.WinUI3.Controls
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IRecipient<PropertyChangedMessage<bool>>,
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IRecipient<PropertyChangedMessage<TextAlignmentType>>,
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IRecipient<PropertyChangedMessage<LyricsFontWeight>>,
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IRecipient<PropertyChangedMessage<string>>
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IRecipient<PropertyChangedMessage<string>>,
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IRecipient<PropertyChangedMessage<IRandomAccessStream?>>
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{
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private readonly ISettingsService _settingsService = Ioc.Default.GetRequiredService<ISettingsService>();
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private readonly IMediaSessionsService _mediaSessionsService = Ioc.Default.GetRequiredService<IMediaSessionsService>();
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@@ -42,6 +49,7 @@ namespace BetterLyrics.WinUI3.Controls
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private readonly LyricsRenderer _lyricsRenderer = new();
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private readonly FluidBackgroundRenderer _fluidRenderer = new();
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private readonly CoverBackgroundRenderer _coverRenderer = new();
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private readonly PureColorBackgroundRenderer _pureColorRenderer = new();
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private readonly SnowRenderer _snowRenderer = new();
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private readonly FogRenderer _fogRenderer = new();
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@@ -368,8 +376,8 @@ namespace BetterLyrics.WinUI3.Controls
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lyricsBg.IsPureColorOverlayEnabled
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);
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_fluidRenderer.Opacity = lyricsBg.FluidOverlayOpacity / 100.0;
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_fluidRenderer.IsEnabled = lyricsBg.IsFluidOverlayEnabled;
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_coverRenderer.Draw(sender, args.DrawingSession);
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_fluidRenderer.Draw(sender, args.DrawingSession);
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_snowRenderer.Draw(sender, args.DrawingSession);
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@@ -549,16 +557,21 @@ namespace BetterLyrics.WinUI3.Controls
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_isLayoutChanged = false;
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if (_fluidRenderer.IsEnabled)
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{
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_fluidRenderer.UpdateColors(
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_accentColor1Transition.Value,
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_accentColor2Transition.Value,
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_accentColor3Transition.Value,
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_accentColor4Transition.Value
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);
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_fluidRenderer.Update(elapsedTime);
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}
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_fluidRenderer.IsEnabled = lyricsBg.IsFluidOverlayEnabled;
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_fluidRenderer.Opacity = lyricsBg.FluidOverlayOpacity / 100.0;
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_fluidRenderer.UpdateColors(
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_accentColor1Transition.Value,
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_accentColor2Transition.Value,
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_accentColor3Transition.Value,
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_accentColor4Transition.Value
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);
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_fluidRenderer.Update(elapsedTime);
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_coverRenderer.IsEnabled = lyricsBg.IsCoverOverlayEnabled;
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_coverRenderer.Opacity = lyricsBg.CoverOverlayOpacity;
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_coverRenderer.BlurAmount = lyricsBg.CoverOverlayBlurAmount;
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_coverRenderer.Speed = lyricsBg.CoverOverlaySpeed;
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_coverRenderer.Update(elapsedTime);
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_snowRenderer.IsEnabled = lyricsBg.IsSnowFlakeOverlayEnabled;
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_snowRenderer.Amount = lyricsBg.SnowFlakeOverlayAmount / 100f;
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@@ -600,7 +613,13 @@ namespace BetterLyrics.WinUI3.Controls
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private async void Canvas_CreateResources(CanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.CanvasCreateResourcesEventArgs args)
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{
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args.TrackAsyncAction(_fluidRenderer.LoadResourcesAsync().AsAsyncAction());
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var tasks = new Task[]
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{
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_fluidRenderer.LoadResourcesAsync(),
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ReloadCoverBackgroundResourcesAsync()
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};
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args.TrackAsyncAction(tasks.WhenAll().AsAsyncAction());
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_snowRenderer.LoadResources();
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_fogRenderer.LoadResources();
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@@ -682,6 +701,16 @@ namespace BetterLyrics.WinUI3.Controls
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}).ToList();
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}
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private async Task ReloadCoverBackgroundResourcesAsync()
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{
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if (_mediaSessionsService.AlbumArtBitmapStream is IRandomAccessStream stream)
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{
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stream.Seek(0);
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CanvasBitmap bitmap = await CanvasBitmap.LoadAsync(Canvas, stream);
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_coverRenderer.SetCoverBitmap(bitmap);
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}
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}
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public void Receive(PropertyChangedMessage<TimeSpan> message)
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{
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if (message.Sender is IMediaSessionsService)
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@@ -874,5 +903,15 @@ namespace BetterLyrics.WinUI3.Controls
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}
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}
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public void Receive(PropertyChangedMessage<IRandomAccessStream?> message)
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{
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if (message.Sender is IMediaSessionsService)
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{
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if (message.PropertyName == nameof(IMediaSessionsService.AlbumArtBitmapStream))
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{
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_ = ReloadCoverBackgroundResourcesAsync();
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}
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}
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}
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}
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}
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@@ -12,6 +12,11 @@ namespace BetterLyrics.WinUI3.Models.Settings
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[ObservableProperty][NotifyPropertyChangedRecipients] public partial bool IsPureColorOverlayEnabled { get; set; } = false;
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[ObservableProperty][NotifyPropertyChangedRecipients] public partial int PureColorOverlayOpacity { get; set; } = 100; // 100 % = 1.0
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[ObservableProperty][NotifyPropertyChangedRecipients] public partial bool IsCoverOverlayEnabled { get; set; } = false;
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[ObservableProperty][NotifyPropertyChangedRecipients] public partial int CoverOverlayOpacity { get; set; } = 100; // 100 % = 1.0
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[ObservableProperty][NotifyPropertyChangedRecipients] public partial int CoverOverlaySpeed { get; set; } = 50;
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[ObservableProperty][NotifyPropertyChangedRecipients] public partial int CoverOverlayBlurAmount { get; set; } = 100;
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[ObservableProperty][NotifyPropertyChangedRecipients] public partial bool IsFluidOverlayEnabled { get; set; } = true;
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[ObservableProperty][NotifyPropertyChangedRecipients] public partial int FluidOverlayOpacity { get; set; } = 100;
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[ObservableProperty][NotifyPropertyChangedRecipients] public partial PaletteGeneratorType PaletteGeneratorType { get; set; } = PaletteGeneratorType.MedianCut;
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@@ -5,6 +5,7 @@ using Microsoft.Graphics.Canvas.Effects;
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using Microsoft.Graphics.Canvas.UI.Xaml;
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using System;
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using System.Numerics;
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using Windows.Foundation;
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namespace BetterLyrics.WinUI3.Renderer
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{
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@@ -13,17 +14,47 @@ namespace BetterLyrics.WinUI3.Renderer
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private CanvasBitmap? _currentBitmap;
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private CanvasBitmap? _previousBitmap;
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private readonly ValueTransition<double> _crossfadeTransition;
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private CanvasRenderTarget? _currentTargetCache;
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private CanvasRenderTarget? _previousTargetCache;
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private Size _lastScreenSize;
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private bool _lastWasRotating = false;
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private readonly ValueTransition<double> _crossfadeTransition;
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private float _rotationAngle = 0f;
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public bool IsEnabled { get; set; } = false;
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public int Opacity { get; set; } = 100;
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public int BlurAmount { get; set; } = 100;
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private bool _needsCacheUpdate = false;
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public int Speed { get; set; } = 100;
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private int _blurAmount = 100;
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public int BlurAmount
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{
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get => _blurAmount;
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set
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{
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if (_blurAmount != value)
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{
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_blurAmount = value;
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_needsCacheUpdate = true;
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}
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}
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}
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private int _speed = 100;
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public int Speed
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{
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get => _speed;
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set
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{
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if (_speed != value)
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{
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_speed = value;
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_needsCacheUpdate = true;
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}
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}
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}
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public CoverBackgroundRenderer()
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{
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@@ -34,26 +65,30 @@ namespace BetterLyrics.WinUI3.Renderer
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{
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if (_currentBitmap == newBitmap) return;
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if (_currentBitmap == null)
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{
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_currentBitmap = newBitmap;
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_crossfadeTransition.StartTransition(1.0, jumpTo: true);
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return;
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}
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_previousBitmap = _currentBitmap;
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_previousTargetCache = _currentTargetCache;
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_currentTargetCache = null;
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_currentBitmap = newBitmap;
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if (newBitmap != null)
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if (_currentBitmap == null)
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{
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_crossfadeTransition.Reset(0.0);
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_crossfadeTransition.StartTransition(1.0);
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_crossfadeTransition.StartTransition(1.0, jumpTo: true);
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}
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else
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{
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_previousBitmap = null;
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_crossfadeTransition.StartTransition(1.0, jumpTo: true);
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if (_previousBitmap == null)
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{
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_crossfadeTransition.StartTransition(1.0, jumpTo: true);
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}
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else
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{
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_crossfadeTransition.Reset(0.0);
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_crossfadeTransition.StartTransition(1.0);
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}
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}
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_needsCacheUpdate = true;
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}
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public void Update(TimeSpan deltaTime)
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@@ -64,17 +99,17 @@ namespace BetterLyrics.WinUI3.Renderer
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if (Speed > 0)
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{
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float baseSpeed = 0.6f; // 弧度/秒
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float baseSpeed = 0.6f;
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float currentSpeed = (Speed / 100.0f) * baseSpeed;
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_rotationAngle += currentSpeed * (float)deltaTime.TotalSeconds;
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_rotationAngle %= (float)(2 * Math.PI);
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}
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if (_crossfadeTransition.Value >= 1.0 && _previousBitmap != null)
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{
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_previousBitmap = null;
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_previousTargetCache?.Dispose();
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_previousTargetCache = null;
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}
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}
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@@ -82,84 +117,133 @@ namespace BetterLyrics.WinUI3.Renderer
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{
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if (!IsEnabled || Opacity <= 0) return;
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if (_lastScreenSize != control.Size)
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{
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_lastScreenSize = control.Size;
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_needsCacheUpdate = true;
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}
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bool isRotating = Speed > 0;
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if (_lastWasRotating != isRotating)
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{
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_lastWasRotating = isRotating;
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_needsCacheUpdate = true;
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}
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EnsureCachedLayer(control, _currentBitmap, ref _currentTargetCache);
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float baseAlpha = Opacity / 100.0f;
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float currentBlur = BlurAmount;
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float angle = Speed > 0 ? _rotationAngle : 0f;
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float angle = isRotating ? _rotationAngle : 0f;
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double fadeProgress = _crossfadeTransition.Value;
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bool isCrossfading = fadeProgress < 1.0 && _previousBitmap != null;
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bool isCrossfading = fadeProgress < 1.0 && _previousTargetCache != null;
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Vector2 screenCenter = new Vector2((float)control.Size.Width / 2f, (float)control.Size.Height / 2f);
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if (isCrossfading)
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{
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DrawLayer(ds, control.Size, _previousBitmap, angle, currentBlur, baseAlpha);
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DrawCachedLayer(ds, _previousTargetCache, screenCenter, angle, baseAlpha);
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float newLayerAlpha = baseAlpha * (float)fadeProgress;
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if (newLayerAlpha > 0.005f)
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{
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DrawLayer(ds, control.Size, _currentBitmap, angle, currentBlur, newLayerAlpha);
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}
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DrawCachedLayer(ds, _currentTargetCache, screenCenter, angle, newLayerAlpha);
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}
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else if (_currentBitmap != null)
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else if (_currentTargetCache != null)
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{
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DrawLayer(ds, control.Size, _currentBitmap, angle, currentBlur, baseAlpha);
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DrawCachedLayer(ds, _currentTargetCache, screenCenter, angle, baseAlpha);
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}
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}
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private void DrawLayer(CanvasDrawingSession ds, Windows.Foundation.Size screenSize, CanvasBitmap? bitmap, float rotationRadians, float blurAmount, float alpha)
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private void EnsureCachedLayer(ICanvasResourceCreator resourceCreator, CanvasBitmap? sourceBitmap, ref CanvasRenderTarget? targetCache)
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{
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if (bitmap == null) return;
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float imgW = bitmap.SizeInPixels.Width;
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float imgH = bitmap.SizeInPixels.Height;
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Vector2 screenCenter = new Vector2((float)screenSize.Width / 2f, (float)screenSize.Height / 2f);
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float scale;
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if (Speed > 0 && Math.Abs(rotationRadians) > 0.001f)
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if (sourceBitmap == null)
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{
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float screenDiagonal = (float)Math.Sqrt(screenSize.Width * screenSize.Width + screenSize.Height * screenSize.Height);
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float scaleX = screenDiagonal / imgW;
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float scaleY = screenDiagonal / imgH;
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scale = Math.Max(scaleX, scaleY);
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}
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else
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{
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float scaleX = (float)screenSize.Width / imgW;
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float scaleY = (float)screenSize.Height / imgH;
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scale = Math.Max(scaleX, scaleY);
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targetCache?.Dispose();
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targetCache = null;
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return;
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}
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// 缩放图片 -> 将图片中心移动到 (0,0) 以便旋转 -> 旋转 ->将图片移回屏幕中心
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Vector2 imgCenterOffset = new Vector2(
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((float)screenSize.Width - imgW * scale) / 2.0f,
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((float)screenSize.Height - imgH * scale) / 2.0f
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);
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bool deviceMismatch = targetCache != null && targetCache.Device != resourceCreator.Device;
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if (_needsCacheUpdate || targetCache == null || deviceMismatch)
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{
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targetCache?.Dispose();
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float imgW = sourceBitmap.SizeInPixels.Width;
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float imgH = sourceBitmap.SizeInPixels.Height;
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Size screenSize = _lastScreenSize;
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float scale;
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if (_lastWasRotating) // Speed > 0
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{
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float screenDiagonal = (float)Math.Sqrt(screenSize.Width * screenSize.Width + screenSize.Height * screenSize.Height);
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scale = Math.Max(screenDiagonal / imgW, screenDiagonal / imgH);
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}
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else
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{
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float scaleX = (float)screenSize.Width / imgW;
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float scaleY = (float)screenSize.Height / imgH;
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scale = Math.Max(scaleX, scaleY);
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}
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float targetW = imgW * scale;
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float targetH = imgH * scale;
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targetCache = new CanvasRenderTarget(resourceCreator, targetW, targetH, sourceBitmap.Dpi);
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using (var ds = targetCache.CreateDrawingSession())
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{
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ds.Clear(Windows.UI.Color.FromArgb(0, 0, 0, 0));
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using (var transformEffect = new Transform2DEffect())
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using (var blurEffect = new GaussianBlurEffect())
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{
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transformEffect.Source = sourceBitmap;
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transformEffect.TransformMatrix = Matrix3x2.CreateScale(scale);
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transformEffect.InterpolationMode = CanvasImageInterpolation.Linear;
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blurEffect.Source = transformEffect;
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blurEffect.BlurAmount = BlurAmount;
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blurEffect.BorderMode = EffectBorderMode.Hard;
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ds.DrawImage(blurEffect);
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}
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}
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|
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if (sourceBitmap == _currentBitmap)
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||||
{
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_needsCacheUpdate = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawCachedLayer(CanvasDrawingSession ds, CanvasRenderTarget? cachedTexture, Vector2 screenCenter, float rotationRadians, float alpha)
|
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{
|
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if (cachedTexture == null) return;
|
||||
|
||||
Vector2 textureCenter = new Vector2((float)cachedTexture.Size.Width / 2f, (float)cachedTexture.Size.Height / 2f);
|
||||
|
||||
Matrix3x2 transform =
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Matrix3x2.CreateScale(scale) * Matrix3x2.CreateTranslation(imgCenterOffset) * Matrix3x2.CreateRotation(rotationRadians, screenCenter);
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||||
Matrix3x2.CreateTranslation(-textureCenter) * Matrix3x2.CreateRotation(rotationRadians) * Matrix3x2.CreateTranslation(screenCenter);
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||||
|
||||
using (var transformEffect = new Transform2DEffect())
|
||||
using (var blurEffect = new GaussianBlurEffect())
|
||||
{
|
||||
transformEffect.Source = bitmap;
|
||||
transformEffect.TransformMatrix = transform;
|
||||
transformEffect.InterpolationMode = CanvasImageInterpolation.Linear;
|
||||
Matrix3x2 previousTransform = ds.Transform;
|
||||
|
||||
blurEffect.Source = transformEffect;
|
||||
blurEffect.BlurAmount = blurAmount > 0 ? (blurAmount / 2.0f) : 0f;
|
||||
blurEffect.BorderMode = EffectBorderMode.Hard;
|
||||
ds.Transform = transform * previousTransform;
|
||||
ds.DrawImage(cachedTexture, 0, 0, new Rect(0, 0, cachedTexture.Size.Width, cachedTexture.Size.Height), alpha);
|
||||
|
||||
ds.DrawImage(blurEffect, 0, 0, new Windows.Foundation.Rect(0, 0, screenSize.Width, screenSize.Height), alpha);
|
||||
}
|
||||
ds.Transform = previousTransform;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_currentBitmap?.Dispose();
|
||||
_currentBitmap = null;
|
||||
_previousBitmap?.Dispose();
|
||||
|
||||
_currentTargetCache?.Dispose();
|
||||
_previousTargetCache?.Dispose();
|
||||
|
||||
_currentBitmap = null;
|
||||
_previousBitmap = null;
|
||||
_currentTargetCache = null;
|
||||
_previousTargetCache = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,6 +5,7 @@ using Microsoft.UI.Xaml.Media.Imaging;
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Threading.Tasks;
|
||||
using Windows.Storage.Streams;
|
||||
using Windows.UI;
|
||||
|
||||
namespace BetterLyrics.WinUI3.Services.MediaSessionsService
|
||||
@@ -28,6 +29,7 @@ namespace BetterLyrics.WinUI3.Services.MediaSessionsService
|
||||
LyricsData? CurrentLyricsData { get; }
|
||||
|
||||
BitmapImage? AlbumArtBitmapImage { get; }
|
||||
IRandomAccessStream? AlbumArtBitmapStream { get; }
|
||||
|
||||
AlbumArtThemeColors CalculateAlbumArtThemeColors(LyricsWindowStatus lyricsWindowStatus, Color backdropAccentColor);
|
||||
|
||||
|
||||
@@ -30,6 +30,7 @@ namespace BetterLyrics.WinUI3.Services.MediaSessionsService
|
||||
private BitmapDecoder? _albumArtBitmapDecoder = null;
|
||||
|
||||
[ObservableProperty][NotifyPropertyChangedRecipients] public partial BitmapImage? AlbumArtBitmapImage { get; set; }
|
||||
[ObservableProperty][NotifyPropertyChangedRecipients] public partial IRandomAccessStream? AlbumArtBitmapStream { get; set; }
|
||||
|
||||
private void UpdateAlbumArt()
|
||||
{
|
||||
@@ -80,6 +81,7 @@ namespace BetterLyrics.WinUI3.Services.MediaSessionsService
|
||||
if (token.IsCancellationRequested) return;
|
||||
|
||||
AlbumArtBitmapImage = bitmapImage;
|
||||
AlbumArtBitmapStream = ImageHelper.ToIRandomAccessStream(buffer);
|
||||
}
|
||||
|
||||
public AlbumArtThemeColors CalculateAlbumArtThemeColors(LyricsWindowStatus lyricsWindowStatus, Color backdropAccentColor)
|
||||
|
||||
Reference in New Issue
Block a user