Compare commits

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122 Commits

Author SHA1 Message Date
Zhe Fang
509079e8c7 Merge pull request #10 from jayfunc/dev
1.0.9.0
2025-07-07 17:32:48 -04:00
Zhe Fang
a29e5c98f8 fix 2025-07-07 17:30:44 -04:00
Zhe Fang
78a6ba8e1f add local machine translation func 2025-07-05 15:16:34 -04:00
Zhe Fang
352ceca81d fix 2025-07-04 07:25:38 -04:00
Zhe Fang
c50c180aa0 Merge pull request #9 from jayfunc/dev
v1.0.7.0 release
2025-06-30 20:56:34 -04:00
Zhe Fang
2f99d44b86 update readme 2025-06-30 20:50:45 -04:00
Zhe Fang
03386e72b2 fix display error for windows 10; improve desktop mode experience; improve album art transition animation; fix ttml parse issue 2025-06-30 20:08:39 -04:00
Zhe Fang
54ba0a0c85 fix missing ResourceLoader in App.xaml.cs 2025-06-29 21:31:42 -04:00
Zhe Fang
7bf8b2894d Merge branch 'dev' of https://github.com/jayfunc/BetterLyrics into dev 2025-06-29 21:25:41 -04:00
Zhe Fang
875da76e6b add adaptive font color settings and custom color settings 2025-06-29 21:25:39 -04:00
Zhe Fang
547ca6d631 update README.CN.md 2025-06-28 07:10:36 -04:00
Zhe Fang
60fb088bea update README.md 2025-06-28 07:09:30 -04:00
Zhe Fang
3a89236af0 update readme 2025-06-27 09:52:29 -04:00
Zhe Fang
7d16bdbc88 Update README.md 2025-06-27 09:21:02 -04:00
Zhe Fang
812d23a101 Update README.md 2025-06-27 09:18:55 -04:00
Zhe Fang
4381a34191 update README.md 2025-06-27 07:42:12 -04:00
Zhe Fang
6e21e5636b update README.md 2025-06-27 06:38:17 -04:00
Zhe Fang
5e74468194 Merge pull request #8 from jayfunc/dev
add multiple online lyrics providers; add desktop mode; improve blur/shadow/scrolling effect performance; fix bugs
2025-06-26 21:51:36 -04:00
Zhe Fang
ff65429b16 add desktop mode; fix 2025-06-26 21:48:07 -04:00
Zhe Fang
ab03870b6a add: support qq music, kugou music, netease music as lyrics providers 2025-06-26 14:43:06 -04:00
Zhe Fang
23bafc4d75 chore: split renderer viewmodel 2025-06-26 08:30:19 -04:00
Zhe Fang
3bdce0d975 fix: dock mode; improve lyrics blur effect 2025-06-24 19:31:17 -04:00
Zhe Fang
454edbeaba change opacity effect rendering method 2025-06-24 16:18:47 -04:00
Zhe Fang
1e7e63032a chore: format code 2025-06-23 16:26:19 -04:00
Zhe Fang
a93b535667 Merge pull request #7 from jayfunc/dev
update to v1.0.5.0
2025-06-23 13:41:33 -04:00
Zhe Fang
0eca011054 fix 2025-06-23 13:37:35 -04:00
Zhe Fang
68b7601b0f update readme 2025-06-22 23:14:17 -04:00
Zhe Fang
894fe935a5 fix: listview can not be placed in settingsexapnder 2025-06-22 23:13:10 -04:00
Zhe Fang
0befdf48dd add support for ttml format 2025-06-22 22:38:03 -04:00
Zhe Fang
827602766d add: advanced lrc support 2025-06-22 21:59:26 -04:00
Zhe Fang
11c3002b77 add: x animation for lyrics; update: y scroll animation 2025-06-22 08:46:39 -04:00
Zhe Fang
9d193b7b71 add: support lyrics search provider reorder 2025-06-21 14:21:04 -04:00
Zhe Fang
811cd760d4 add: support char by char animation in real condition (not mock) (only work woth QQ music lyrics source selected) 2025-06-21 12:45:29 -04:00
Zhe Fang
fe5039db78 Merge branch 'dev' of https://github.com/jayfunc/BetterLyrics into dev 2025-06-21 08:29:33 -04:00
Zhe Fang
a42a3cdb88 fix: incorrect aot state after switching back to standard mode 2025-06-21 08:29:30 -04:00
Zhe Fang
ee003e1764 Create README.CN.md 2025-06-20 23:00:58 -04:00
Zhe Fang
749ab2ca1a Update README.md 2025-06-20 22:48:27 -04:00
Zhe Fang
4bbde71bfa Merge branch 'dev' of https://github.com/jayfunc/BetterLyrics into dev 2025-06-20 22:38:33 -04:00
Zhe Fang
7f3fbda237 remove unused deps 2025-06-20 22:38:26 -04:00
Zhe Fang
06d2e19ee2 update README.md 2025-06-20 22:29:39 -04:00
Zhe Fang
cbcb140bec update README.md 2025-06-20 22:28:57 -04:00
Zhe Fang
bc8fd4de31 fix: add title and artist as the first line lyrics 2025-06-20 21:03:43 -04:00
Zhe Fang
9e8bc3b7df Merge branch 'dev' of https://github.com/jayfunc/BetterLyrics into dev 2025-06-20 19:17:24 -04:00
Zhe Fang
f9070eed5d add: qq music lyrics provider 2025-06-20 19:17:17 -04:00
Zhe Fang
447533db12 Update README.md 2025-06-19 22:24:38 -04:00
Zhe Fang
1fe8675743 update: credit in ColorThief.cs file 2025-06-19 18:02:36 -04:00
Zhe Fang
6775f9af57 fix: title bar not hide when switching between standard mode and dock mode 2025-06-19 16:39:42 -04:00
Zhe Fang
bf9107754d update: readme 2025-06-19 16:32:25 -04:00
Zhe Fang
906d8d7d49 Merge branch 'dev' of https://github.com/jayfunc/BetterLyrics into dev 2025-06-19 16:25:19 -04:00
Zhe Fang
517e026ca9 add: support get lyrics from web (thanks https://lrclib.net/); fix: unstable titlebar show and hide animation 2025-06-19 16:25:14 -04:00
Zhe Fang
9535306a92 Update README.md 2025-06-18 21:46:05 -04:00
Zhe Fang
222ac42357 update: readme 2025-06-18 19:58:34 -04:00
Zhe Fang
2c55b11e70 Merge pull request #6 from jayfunc/dev
fix
2025-06-18 17:16:06 -04:00
Zhe Fang
703fc26ceb Merge branch 'dev' of https://github.com/jayfunc/BetterLyrics into dev 2025-06-18 17:07:58 -04:00
Zhe Fang
52ae59154a fix: add lyrics folder 2025-06-18 17:07:56 -04:00
Zhe Fang
82f22ac5d1 chore: update README.md 2025-06-18 05:51:08 -04:00
Zhe Fang
f0f74ba195 Delete .github/workflows/dotnet-desktop.yml 2025-06-17 21:53:48 -04:00
Zhe Fang
7bca1d1205 Merge pull request #5 from jayfunc/dev
Add dock mode, improve glow effect, fix bugs ...
2025-06-17 21:50:22 -04:00
Zhe Fang
8e5e35ec23 Merge branch 'stable' into dev 2025-06-17 21:49:58 -04:00
Zhe Fang
0a63b6d8cd fix: language 2025-06-17 21:47:17 -04:00
Zhe Fang
8b01e47c8e fix: bugs; change: glow effect 2025-06-17 21:34:21 -04:00
Zhe Fang
66d8705066 change: remove system tray, combine desktop and in-app lyrics mode into one single window 2025-06-17 14:01:52 -04:00
Zhe Fang
aa1f9f071f fix: bugs about switching between desktop mode and in-app mode; add: system tray icon; todo: add lyrics entry in system tray; limit window opening counts (pre-release now) 2025-06-16 21:57:56 -04:00
Zhe Fang
81c2f45f95 add: system tray entry 2025-06-16 11:57:10 -04:00
Zhe Fang
d5ae75e5a4 chore: update readme 2025-06-15 22:59:05 -04:00
Zhe Fang
3ca2b90eff refactor: restructure project to follow MVVM architecture (changes are still in progress, more bugs may be existed) 2025-06-15 22:33:32 -04:00
Zhe Fang
d1e48e95b7 fix: treat empty lyrics content in metadata as a mark for successfully resolve lyrics 2025-06-14 18:01:29 -04:00
Zhe Fang
12b78b374c fix: dynamic background on desktop lyrics not working after re-open it 2025-06-14 15:56:20 -04:00
Zhe Fang
cd857a2807 add: auto adaptive (immersive) background for desktop lyrics; fix: change get method (cached in memory if not changed) for settings viewmodel; fix: incorrect display position for desktop lyrics 2025-06-14 13:14:38 -04:00
Zhe Fang
def2c9820a fix: sometimes incorrect album art background scale 2025-06-13 19:22:56 -04:00
Zhe Fang
63c0577e73 chore: temporarily stop github actions 2025-06-13 16:34:32 -04:00
Zhe Fang
e028ec2f0f feat: no lyrics placeholder 2025-06-13 16:31:47 -04:00
Zhe Fang
4258ab6957 feat: add desktop lyrics support 2025-06-13 14:33:10 -04:00
Zhe Fang
894081b097 fix: update artifact upload path to specify the correct package directory 2025-06-12 11:58:23 -04:00
Zhe Fang
772f41b236 fix: update artifact upload path to use github.workspace 2025-06-12 11:49:36 -04:00
Zhe Fang
e6db08c593 fix: refactor pfx path handling and improve msbuild command readability 2025-06-12 11:37:25 -04:00
Zhe Fang
ea4a4ad072 fix: update certificate path in workflow and remove temporary key file 2025-06-12 11:27:48 -04:00
Zhe Fang
b4bd479d3c fix: update .NET version and action versions in workflow configuration 2025-06-12 10:57:12 -04:00
Zhe Fang
9745b7e558 fix: update solution name in workflow configuration 2025-06-12 10:55:31 -04:00
Zhe Fang
eb666fd8f2 fix: update branch triggers for workflow to stable and dev 2025-06-12 10:54:42 -04:00
Zhe Fang
2404c54bb6 feat: add temporary key file for package signing 2025-06-12 10:53:51 -04:00
Zhe Fang
221cd67c39 fix: update .gitignore to exclude temporary key file for package signing 2025-06-12 10:53:41 -04:00
Zhe Fang
7c311972b5 chore: update dotnet-desktop.yml for improved workflow configuration 2025-06-12 07:36:55 -04:00
Zhe Fang
9b42aebb56 feat: add temporary key file for package signing 2025-06-12 07:36:43 -04:00
Zhe Fang
e96320c9ad fix: specify PackageCertificateKeyFile in msbuild command for app package creation 2025-06-12 07:30:15 -04:00
Zhe Fang
fdafb96852 fix: update publish profiles and build configuration for ARM64, x64, and x86 platforms 2025-06-12 07:23:29 -04:00
Zhe Fang
cf5e4a7e8c feat: add ARM64 publish profile for better deployment support 2025-06-12 07:23:03 -04:00
Zhe Fang
4b4651bf6e Update dotnet-desktop.yml 2025-06-12 06:39:55 -04:00
Zhe Fang
a3e7503537 Update dotnet-desktop.yml 2025-06-12 06:18:39 -04:00
Zhe Fang
30fab426df add .pubxml 2025-06-11 22:37:25 -04:00
Zhe Fang
7746a04bd9 fix: update MSIX package upload path in GitHub Actions workflow 2025-06-11 22:30:28 -04:00
Zhe Fang
a437f382cb fix: update MSIX package creation settings for store upload 2025-06-11 22:18:29 -04:00
Zhe Fang
852741bbfc add: implement GitHub Actions workflow for building and packaging WinUI 3 MSIX application 2025-06-11 22:08:09 -04:00
Zhe Fang
7d839c655f support desktop lyrics 2025-06-11 22:03:50 -04:00
Zhe Fang
ba8aad9831 Update dotnet-desktop.yml 2025-06-11 10:22:38 -04:00
Zhe Fang
2970b5e246 Update dotnet-desktop.yml 2025-06-11 10:19:05 -04:00
Zhe Fang
80a68b2612 Update dotnet-desktop.yml 2025-06-11 10:16:47 -04:00
Zhe Fang
088d2fa78b Update dotnet-desktop.yml 2025-06-11 10:16:31 -04:00
Zhe Fang
a4bc63d352 Update dotnet-desktop.yml 2025-06-11 10:08:18 -04:00
Zhe Fang
e8c428614a Update dotnet-desktop.yml 2025-06-11 10:01:30 -04:00
Zhe Fang
4f336282bb Update dotnet-desktop.yml 2025-06-11 09:54:03 -04:00
Zhe Fang
74daa48536 Update dotnet-desktop.yml 2025-06-11 09:51:54 -04:00
Zhe Fang
3dc14e52d8 Update dotnet-desktop.yml 2025-06-11 09:42:48 -04:00
Zhe Fang
1a736c13d5 Delete nuget.config 2025-06-11 09:36:58 -04:00
Zhe Fang
377d68d83c Update dotnet-desktop.yml 2025-06-11 09:33:40 -04:00
Zhe Fang
f512e686b0 Create nuget.config 2025-06-11 09:27:09 -04:00
Zhe Fang
004dcbb4f4 Create dotnet-desktop.yml 2025-06-11 09:19:00 -04:00
Zhe Fang
1bfad8740c update README.md 2025-06-11 05:47:11 -04:00
Zhe Fang
5b71f44bf3 fix 2025-06-10 22:37:32 -04:00
Zhe Fang
81651abfec Split and reorganize Service ViewModel Renderer 2025-06-10 20:39:29 -04:00
Zhe Fang
db6847b74f Merge pull request #4 from jayfunc/dev
Dev
2025-06-07 19:15:42 -04:00
Zhe Fang
d510892650 add:
1. cross fade animation when switching songs;
2. user can now toggle immersive mode
by button (located at the bottom-right area)
3. user can now toggle full screen mode

known bugs:
1. window presenter can not be listened properly when entering / exiting full screen mode

bug fixed:
1. unproper image scale (caused by calculate by pixels not dips)

and some other changes...
2025-06-07 18:01:59 -04:00
Zhe Fang
a0e51d976e add: user can now change title bar size; support full screen mode; some other user interface adjustment (still in testing) 2025-06-06 22:03:28 -04:00
Zhe Fang
80ef86478b Merge pull request #2 from jayfunc/dev
Dev
2025-06-05 22:02:40 -04:00
Zhe Fang
9736a4c9cc add: user can set lyrics color now (choose one from album art accent colors) 2025-06-05 21:59:30 -04:00
Zhe Fang
d01be4b883 add support for editing album art corner radius 2025-06-05 17:44:04 -04:00
Zhe Fang
b470b91d0e format c# code 2025-06-05 15:36:31 -04:00
Zhe Fang
61f4e5706b update md 2025-06-05 10:40:38 -04:00
Zhe Fang
6f2d3a3505 update download methods 2025-06-05 10:34:33 -04:00
Zhe Fang
58b7cd2520 fix bug: when toggle to lyrics only mode and switch to song with no lyrics the album art is hidden 2025-06-05 10:04:13 -04:00
Zhe Fang
b2319e7983 fix lrc file supporting bug 2025-06-04 23:04:12 -04:00
Zhe Fang
a3b250dd46 update docs, fix a lot bugs 2025-06-04 20:12:45 -04:00
203 changed files with 11757 additions and 4176 deletions

3
.gitignore vendored
View File

@@ -404,4 +404,5 @@ FodyWeavers.xsd
*.msp
# JetBrains Rider
*.sln.iml
*.sln.iml
/BetterLyrics.WinUI3/BetterLyrics.WinUI3 (Package)/BetterLyrics.WinUI3 (Package)_TemporaryKey.pfx

View File

@@ -40,15 +40,16 @@
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
<AssetTargetFallback>net8.0-windows$(TargetPlatformVersion);$(AssetTargetFallback)</AssetTargetFallback>
<DefaultLanguage>zh-CN</DefaultLanguage>
<AppxPackageSigningEnabled>false</AppxPackageSigningEnabled>
<AppxPackageSigningEnabled>True</AppxPackageSigningEnabled>
<EntryPointProjectUniqueName>..\BetterLyrics.WinUI3\BetterLyrics.WinUI3.csproj</EntryPointProjectUniqueName>
<GenerateAppInstallerFile>False</GenerateAppInstallerFile>
<AppxPackageSigningTimestampDigestAlgorithm>SHA256</AppxPackageSigningTimestampDigestAlgorithm>
<AppxAutoIncrementPackageRevision>True</AppxAutoIncrementPackageRevision>
<AppxAutoIncrementPackageRevision>False</AppxAutoIncrementPackageRevision>
<GenerateTestArtifacts>True</GenerateTestArtifacts>
<AppxBundlePlatforms>x86|x64|arm64</AppxBundlePlatforms>
<AppxBundlePlatforms>x86|x64</AppxBundlePlatforms>
<GenerateTemporaryStoreCertificate>True</GenerateTemporaryStoreCertificate>
<HoursBetweenUpdateChecks>0</HoursBetweenUpdateChecks>
<PackageCertificateKeyFile>BetterLyrics.WinUI3 %28Package%29_TemporaryKey.pfx</PackageCertificateKeyFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<AppxBundle>Always</AppxBundle>
@@ -80,6 +81,7 @@
</AppxManifest>
</ItemGroup>
<ItemGroup>
<None Include="BetterLyrics.WinUI3 %28Package%29_TemporaryKey.pfx" />
<Content Include="Images\LargeTile.scale-100.png" />
<Content Include="Images\LargeTile.scale-125.png" />
<Content Include="Images\LargeTile.scale-150.png" />

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@@ -5,47 +5,62 @@
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="uap rescap">
xmlns:uap5="http://schemas.microsoft.com/appx/manifest/uap/windows10/5"
xmlns:uap18="http://schemas.microsoft.com/appx/manifest/uap/windows10/18"
IgnorableNamespaces="uap rescap uap18">
<Identity
Name="37412.BetterLyrics"
Publisher="CN=E1428B0E-DC1D-4EA4-ACB1-4556569D5BA9"
Version="1.0.1.0" />
<Identity
Name="37412.BetterLyrics"
Publisher="CN=E1428B0E-DC1D-4EA4-ACB1-4556569D5BA9"
Version="1.0.9.0" />
<mp:PhoneIdentity PhoneProductId="ca4a4830-fc19-40d9-b823-53e2bff3d816" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<mp:PhoneIdentity PhoneProductId="ca4a4830-fc19-40d9-b823-53e2bff3d816" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>BetterLyrics</DisplayName>
<PublisherDisplayName>founchoo</PublisherDisplayName>
<Logo>Images\StoreLogo.png</Logo>
</Properties>
<Properties>
<DisplayName>BetterLyrics</DisplayName>
<PublisherDisplayName>founchoo</PublisherDisplayName>
<Logo>Images\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.19041.0" MaxVersionTested="10.0.26100.0" />
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.19041.0" MaxVersionTested="10.0.26100.0" />
</Dependencies>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.19041.0" MaxVersionTested="10.0.26100.0" />
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.19041.0" MaxVersionTested="10.0.26100.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Resources>
<Resource Language="en-US"/>
<Resource Language="zh-CN"/>
<Resource Language="zh-TW"/>
<Resource Language="ja-JP"/>
<Resource Language="ko-KR"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="BetterLyrics"
Description="BetterLyrics.WinUI3 (Package)"
BackgroundColor="transparent"
Square150x150Logo="Images\Square150x150Logo.png"
Square44x44Logo="Images\Square44x44Logo.png">
<uap:DefaultTile Wide310x150Logo="Images\Wide310x150Logo.png" Square71x71Logo="Images\SmallTile.png" Square310x310Logo="Images\LargeTile.png"/>
<uap:SplashScreen Image="Images\SplashScreen.png" />
</uap:VisualElements>
</Application>
</Applications>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="BetterLyrics"
Description="BetterLyrics.WinUI3 (Package)"
BackgroundColor="transparent"
Square150x150Logo="Images\Square150x150Logo.png"
Square44x44Logo="Images\Square44x44Logo.png">
<uap:DefaultTile Wide310x150Logo="Images\Wide310x150Logo.png" Square71x71Logo="Images\SmallTile.png" Square310x310Logo="Images\LargeTile.png"/>
<uap:SplashScreen Image="Images\SplashScreen.png" />
</uap:VisualElements>
<Extensions>
<uap5:Extension
Category="windows.startupTask">
<uap5:StartupTask
TaskId="AutoStartup"
Enabled="false"
DisplayName="BetterLyrics" />
</uap5:Extension>
</Extensions>
</Application>
</Applications>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
</Capabilities>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
</Capabilities>
</Package>

View File

@@ -5,7 +5,8 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:converter="using:BetterLyrics.WinUI3.Converter"
xmlns:converters="using:CommunityToolkit.WinUI.Converters"
xmlns:local="using:BetterLyrics.WinUI3">
xmlns:local="using:BetterLyrics.WinUI3"
xmlns:media="using:CommunityToolkit.WinUI.Media">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
@@ -16,12 +17,8 @@
<!-- Theme -->
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Light">
<Color x:Key="SemiTransparentSystemBaseHighColor">#80000000</Color>
</ResourceDictionary>
<ResourceDictionary x:Key="Dark">
<Color x:Key="SemiTransparentSystemBaseHighColor">#80FFFFFF</Color>
</ResourceDictionary>
<ResourceDictionary x:Key="Light" />
<ResourceDictionary x:Key="Dark" />
</ResourceDictionary.ThemeDictionaries>
<!-- Brush -->
@@ -44,14 +41,19 @@
<ExponentialEase x:Key="EaseIn" EasingMode="EaseIn" />
<!-- Converter -->
<converter:ThemeTypeToElementThemeConverter x:Key="ThemeTypeToElementThemeConverter" />
<converter:EnumToIntConverter x:Key="EnumToIntConverter" />
<converter:ColorToBrushConverter x:Key="ColorToBrushConverter" />
<converter:MatchedLocalFilesPathToVisibilityConverter x:Key="MatchedLocalFilesPathToVisibilityConverter" />
<converter:IntToCornerRadius x:Key="IntToCornerRadius" />
<converter:CornerRadiusToDoubleConverter x:Key="CornerRadiusToDoubleConverter" />
<converter:LyricsSearchProviderToDisplayNameConverter x:Key="LyricsSearchProviderToDisplayNameConverter" />
<converters:BoolToVisibilityConverter x:Key="BoolToVisibilityConverter" />
<converters:BoolNegationConverter x:Key="BoolNegationConverter" />
<converters:ColorToDisplayNameConverter x:Key="ColorToDisplayNameConverter" />
<x:Double x:Key="SettingsCardSpacing">4</x:Double>
<!-- Style (inc. the correct spacing) of a section header -->
<!-- Style -->
<Style
x:Key="SettingsSectionHeaderTextBlockStyle"
BasedOn="{StaticResource BodyStrongTextBlockStyle}"
@@ -60,7 +62,40 @@
<Setter Property="Margin" Value="1,30,0,6" />
</Style.Setters>
</Style>
<Style x:Key="TitleBarButtonStyle" TargetType="Button">
<Setter Property="VerticalAlignment" Value="Top" />
<Setter Property="CornerRadius" Value="0" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Padding" Value="16,9,16,11" />
<Setter Property="Margin" Value="0" />
<Setter Property="Background" Value="Transparent" />
</Style>
<Style x:Key="GhostButtonStyle" TargetType="Button">
<Setter Property="VerticalAlignment" Value="Stretch" />
<Setter Property="Padding" Value="8" />
<Setter Property="CornerRadius" Value="4" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Background" Value="Transparent" />
</Style>
<Style x:Key="TitleBarToggleButtonStyle" TargetType="ToggleButton">
<Setter Property="CornerRadius" Value="4" />
<Setter Property="VerticalAlignment" Value="Stretch" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Padding" Value="16,0" />
<Setter Property="Background" Value="Transparent" />
</Style>
<Style x:Key="GhostToggleButtonStyle" TargetType="ToggleButton">
<Setter Property="CornerRadius" Value="4" />
<Setter Property="VerticalAlignment" Value="Stretch" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Padding" Value="8" />
<Setter Property="Background" Value="Transparent" />
</Style>
<!-- Dimensions -->
<!-- Fonts -->
<FontFamily x:Key="IconFontFamily">Segoe Fluent Icons, Segoe MDL2 Assets</FontFamily>
</ResourceDictionary>
</Application.Resources>
</Application>

View File

@@ -1,63 +1,128 @@
using BetterLyrics.WinUI3.Services.Database;
using BetterLyrics.WinUI3.Services.Settings;
// 2025/6/23 by Zhe Fang
using BetterLyrics.WinUI3.Enums;
using BetterLyrics.WinUI3.Helper;
using BetterLyrics.WinUI3.Services;
using BetterLyrics.WinUI3.ViewModels;
using BetterLyrics.WinUI3.Views;
using CommunityToolkit.Mvvm.DependencyInjection;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Microsoft.UI.Dispatching;
using Microsoft.UI.Xaml;
using Microsoft.Windows.ApplicationModel.Resources;
using Serilog;
using ShadowViewer.Controls;
using System;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace BetterLyrics.WinUI3
{
public partial class App : Application
{
namespace BetterLyrics.WinUI3 {
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : Application {
public static App Current => (App)Application.Current;
public MainWindow? MainWindow { get; private set; }
public MainWindow? SettingsWindow { get; set; }
private readonly ILogger<App> _logger;
public static ResourceLoader ResourceLoader = new();
public static new App Current => (App)Application.Current;
public static DispatcherQueue? DispatcherQueue { get; private set; }
public static DispatcherQueueTimer? DispatcherQueueTimer { get; private set; }
public static ResourceLoader? ResourceLoader { get; private set; }
public static DispatcherQueue DispatcherQueue => DispatcherQueue.GetForCurrentThread();
public NotificationPanel? LyricsWindowNotificationPanel { get; set; }
public NotificationPanel? SettingsWindowNotificationPanel { get; set; }
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App() {
public App()
{
this.InitializeComponent();
DispatcherQueue = DispatcherQueue.GetForCurrentThread();
DispatcherQueueTimer = DispatcherQueue.CreateTimer();
ResourceLoader = new ResourceLoader();
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
AppInfo.EnsureDirectories();
ConfigureServices();
_logger = Ioc.Default.GetRequiredService<ILogger<App>>();
UnhandledException += App_UnhandledException;
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
AppDomain.CurrentDomain.FirstChanceException += CurrentDomain_FirstChanceException;
TaskScheduler.UnobservedTaskException += TaskScheduler_UnobservedTaskException;
}
/// <summary>
/// Invoked when the application is launched.
/// </summary>
/// <param name="args">Details about the launch request and process.</param>
protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args) {
protected override void OnLaunched(LaunchActivatedEventArgs args)
{
WindowHelper.OpenOrShowWindow<LyricsWindow>();
var lyricsWindow = WindowHelper.GetWindowByWindowType<LyricsWindow>();
if (lyricsWindow == null) return;
string[] commandLineArguments = Environment.GetCommandLineArgs();
if (commandLineArguments.Length > 1)
{
commandLineArguments = commandLineArguments.Skip(1).ToArray();
if (commandLineArguments.First() == AppInfo.UnlockWindowTag)
{
lyricsWindow.AutoSelectLyricsMode(AutoStartWindowType.DesktopMode, false);
return;
}
}
lyricsWindow.AutoSelectLyricsMode();
}
private static void ConfigureServices()
{
Log.Logger = new LoggerConfiguration()
.MinimumLevel.Is(Serilog.Events.LogEventLevel.Verbose)
.WriteTo.File(AppInfo.LogFilePattern, rollingInterval: RollingInterval.Day)
.CreateLogger();
// Register services
Ioc.Default.ConfigureServices(
new ServiceCollection()
.AddSingleton(DispatcherQueue.GetForCurrentThread())
// Services
.AddSingleton<SettingsService>()
.AddSingleton<DatabaseService>()
// ViewModels
.AddSingleton<MainViewModel>()
.AddSingleton<SettingsViewModel>()
.BuildServiceProvider());
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
// Activate the window
MainWindow = new MainWindow();
MainWindow!.Navigate(typeof(MainPage));
MainWindow.Activate();
.AddLogging(loggingBuilder =>
{
loggingBuilder.ClearProviders();
loggingBuilder.AddSerilog();
})
// Services
.AddSingleton<ISettingsService, SettingsService>()
.AddSingleton<IPlaybackService, PlaybackService>()
.AddSingleton<IMusicSearchService, MusicSearchService>()
.AddSingleton<ILibWatcherService, LibWatcherService>()
.AddSingleton<ILibreTranslateService, LibreTranslateService>()
// ViewModels
.AddSingleton<LyricsWindowViewModel>()
.AddSingleton<SettingsWindowViewModel>()
.AddSingleton<SystemTrayViewModel>()
.AddSingleton<SettingsPageViewModel>()
.AddSingleton<LyricsPageViewModel>()
.AddSingleton<LyricsRendererViewModel>()
.BuildServiceProvider()
);
}
private void App_UnhandledException(object sender, Microsoft.UI.Xaml.UnhandledExceptionEventArgs e)
{
_logger.LogError(e.Exception, "App_UnhandledException");
e.Handled = true;
}
private void CurrentDomain_FirstChanceException(object? sender, System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs e)
{
_logger.LogError(e.Exception, "CurrentDomain_FirstChanceException");
}
private void CurrentDomain_UnhandledException(object sender, System.UnhandledExceptionEventArgs e)
{
_logger.LogError(e.ExceptionObject.ToString(), "CurrentDomain_UnhandledException");
}
private void TaskScheduler_UnobservedTaskException(object? sender, UnobservedTaskExceptionEventArgs e)
{
_logger.LogError(e.Exception, "TaskScheduler_UnobservedTaskException");
}
}
}

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@@ -2,42 +2,92 @@
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows10.0.26100.0</TargetFramework>
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
<TargetPlatformMinVersion>10.0.19041.0</TargetPlatformMinVersion>
<RootNamespace>BetterLyrics.WinUI3</RootNamespace>
<ApplicationManifest>app.manifest</ApplicationManifest>
<Platforms>x86;x64;ARM64</Platforms>
<RuntimeIdentifiers>win-x86;win-x64;win-arm64</RuntimeIdentifiers>
<UseWinUI>true</UseWinUI>
<Nullable>enable</Nullable>
<LangVersion>preview</LangVersion>
</PropertyGroup>
<ItemGroup>
<Compile Remove="ViewModels\Lyrics\**" />
<Content Remove="ViewModels\Lyrics\**" />
<EmbeddedResource Remove="ViewModels\Lyrics\**" />
<None Remove="ViewModels\Lyrics\**" />
<Page Remove="ViewModels\Lyrics\**" />
<PRIResource Remove="ViewModels\Lyrics\**" />
</ItemGroup>
<ItemGroup>
<None Remove="Controls\SystemTray.xaml" />
<None Remove="Views\SettingsWindow.xaml" />
</ItemGroup>
<ItemGroup>
<Content Include="Logo.ico" />
</ItemGroup>
<ItemGroup>
<Manifest Include="$(ApplicationManifest)" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="CommunityToolkit.Labs.WinUI.MarqueeText" Version="0.1.230830" />
<PackageReference Include="CommunityToolkit.Labs.WinUI.OpacityMaskView" Version="0.1.250513-build.2126" />
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.4.0" />
<PackageReference Include="CommunityToolkit.WinUI.Behaviors" Version="8.2.250402" />
<PackageReference Include="CommunityToolkit.WinUI.Controls.Primitives" Version="8.2.250402" />
<PackageReference Include="CommunityToolkit.WinUI.Controls.Segmented" Version="8.2.250402" />
<PackageReference Include="CommunityToolkit.WinUI.Controls.SettingsControls" Version="8.2.250402" />
<PackageReference Include="CommunityToolkit.WinUI.Converters" Version="8.2.250402" />
<PackageReference Include="CommunityToolkit.WinUI.Extensions" Version="8.2.250402" />
<PackageReference Include="CommunityToolkit.WinUI.Helpers" Version="8.2.250402" />
<PackageReference Include="CommunityToolkit.WinUI.Media" Version="8.2.250402" />
<PackageReference Include="DevWinUI" Version="8.2.0" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="9.0.5" />
<PackageReference Include="Dubya.WindowsMediaController" Version="2.5.5" />
<PackageReference Include="H.NotifyIcon.WinUI" Version="2.3.0" />
<PackageReference Include="iTunesSearch" Version="1.0.44" />
<PackageReference Include="Lyricify.Lyrics.Helper-NativeAot" Version="0.1.4-alpha.5" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="9.0.6" />
<PackageReference Include="Microsoft.Extensions.Logging" Version="9.0.6" />
<PackageReference Include="Microsoft.Graphics.Win2D" Version="1.3.2" />
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.4188" />
<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.7.250513003" />
<PackageReference Include="Microsoft.Xaml.Behaviors.WinUI.Managed" Version="3.0.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="sqlite-net-pcl" Version="1.9.172" />
<PackageReference Include="System.Text.Encoding.CodePages" Version="9.0.5" />
<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.7.250606001" />
<PackageReference Include="Serilog.Extensions.Logging" Version="9.0.2" />
<PackageReference Include="Serilog.Sinks.File" Version="7.0.0" />
<PackageReference Include="ShadowViewer.Controls.Notification" Version="1.2.1" />
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.10" />
<PackageReference Include="System.Drawing.Common" Version="9.0.6" />
<PackageReference Include="System.Text.Encoding.CodePages" Version="9.0.6" />
<PackageReference Include="TagLibSharp" Version="2.3.0" />
<PackageReference Include="Ude.NetStandard" Version="1.2.0" />
<PackageReference Include="z440.atl.core" Version="6.24.0" />
<PackageReference Include="Vanara.PInvoke.Gdi32" Version="4.1.6" />
<PackageReference Include="Vanara.PInvoke.Shell32" Version="4.1.6" />
<PackageReference Include="Vanara.PInvoke.User32" Version="4.1.6" />
<PackageReference Include="WinUIEx" Version="2.6.0" />
<PackageReference Include="z440.atl.core" Version="7.0.0" />
</ItemGroup>
<!-- Publish Properties -->
<ItemGroup>
<Page Update="Rendering\InAppLyricsRenderer.xaml">
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Page Update="Rendering\DesktopLyricsRenderer.xaml">
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<!--Disable Trimming for Specific Packages-->
<ItemGroup>
<TrimmerRootAssembly Include="TagLibSharp" />
</ItemGroup>
<ItemGroup>
<Page Update="Views\SettingsWindow.xaml">
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Page Update="Controls\SystemTray.xaml">
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<!-- Publish Properties -->
<PropertyGroup>
<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
@@ -45,4 +95,22 @@
<PublishTrimmed Condition="'$(Configuration)' != 'Debug'">True</PublishTrimmed>
<SupportedOSPlatformVersion>10.0.19041.0</SupportedOSPlatformVersion>
</PropertyGroup>
</Project>
<PropertyGroup>
<DefineConstants>$(DefineConstants)</DefineConstants>
<ApplicationManifest>app.manifest</ApplicationManifest>
<ApplicationIcon>Logo.ico</ApplicationIcon>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<ShouldCreateLogs>True</ShouldCreateLogs>
<AdvancedSettingsExpanded>True</AdvancedSettingsExpanded>
<UpdateAssemblyVersion>False</UpdateAssemblyVersion>
<UpdateAssemblyFileVersion>False</UpdateAssemblyFileVersion>
<UpdateAssemblyInfoVersion>False</UpdateAssemblyInfoVersion>
<UpdatePackageVersion>True</UpdatePackageVersion>
<AssemblyInfoVersionType>SettingsVersion</AssemblyInfoVersionType>
<InheritWinAppVersionFrom>AssemblyVersion</InheritWinAppVersionFrom>
<PackageVersionSettings>AssemblyVersion.None.None</PackageVersionSettings>
<Version>2025.6.0</Version>
<AssemblyVersion>2025.6.18.0110</AssemblyVersion>
<FileVersion>2025.6.18.0110</FileVersion>
</PropertyGroup>
</Project>

View File

@@ -0,0 +1,34 @@
<?xml version="1.0" encoding="utf-8" ?>
<UserControl
x:Class="BetterLyrics.WinUI3.Controls.SystemTray"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="using:BetterLyrics.WinUI3.Controls"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:tb="using:H.NotifyIcon"
xmlns:ui="using:CommunityToolkit.WinUI"
mc:Ignorable="d">
<tb:TaskbarIcon
x:Name="TrayIcon"
x:FieldModifier="public"
ContextMenuMode="SecondWindow"
IconSource="ms-appx:///Assets/Logo.ico"
NoLeftClickDelay="True"
ToolTipText="{x:Bind ViewModel.ToolTipText, Mode=OneWay}">
<tb:TaskbarIcon.ContextFlyout>
<MenuFlyout
AreOpenCloseAnimationsEnabled="True"
LightDismissOverlayMode="On"
ShowMode="TransientWithDismissOnPointerMoveAway">
<MenuFlyoutItem x:Uid="SystemTraySettings" Command="{x:Bind ViewModel.OpenSettingsCommand}" />
<MenuFlyoutItem x:Uid="SystemTrayExit" Command="{x:Bind ViewModel.ExitAppCommand}" />
<MenuFlyoutItem
x:Uid="SystemTrayUnlock"
Command="{x:Bind ViewModel.UnlockWindowCommand}"
Visibility="{x:Bind ViewModel.IsLyricsWindowLocked, Mode=OneWay, Converter={StaticResource BoolToVisibilityConverter}}" />
</MenuFlyout>
</tb:TaskbarIcon.ContextFlyout>
</tb:TaskbarIcon>
</UserControl>

View File

@@ -0,0 +1,17 @@
using BetterLyrics.WinUI3.ViewModels;
using CommunityToolkit.Mvvm.DependencyInjection;
using Microsoft.UI.Xaml.Controls;
namespace BetterLyrics.WinUI3.Controls
{
public sealed partial class SystemTray : UserControl
{
public SystemTrayViewModel ViewModel => (SystemTrayViewModel)DataContext;
public SystemTray()
{
InitializeComponent();
DataContext = Ioc.Default.GetService<SystemTrayViewModel>();
}
}
}

View File

@@ -1,22 +1,25 @@
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Media;
// 2025/6/23 by Zhe Fang
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Media;
using Windows.UI;
namespace BetterLyrics.WinUI3.Converter {
public class ColorToBrushConverter : IValueConverter {
public object Convert(object value, Type targetType, object parameter, string language) {
if (value is Color color) {
namespace BetterLyrics.WinUI3.Converter
{
public partial class ColorToBrushConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, string language)
{
if (value is Color color)
{
return new SolidColorBrush(color);
}
return new SolidColorBrush();
}
public object ConvertBack(object value, Type targetType, object parameter, string language) {
public object ConvertBack(object value, Type targetType, object parameter, string language)
{
throw new NotImplementedException();
}
}

View File

@@ -0,0 +1,22 @@
using System;
using Microsoft.UI.Xaml.Data;
namespace BetterLyrics.WinUI3.Converter
{
internal partial class CornerRadiusToDoubleConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, string language)
{
if (value is Microsoft.UI.Xaml.CornerRadius cornerRadius)
{
return (double)cornerRadius.TopLeft;
}
return .0;
}
public object ConvertBack(object value, Type targetType, object parameter, string language)
{
throw new NotImplementedException();
}
}
}

View File

@@ -0,0 +1,28 @@
// 2025/6/23 by Zhe Fang
using System;
using Microsoft.UI.Xaml.Data;
namespace BetterLyrics.WinUI3.Converter
{
internal partial class EnumToIntConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, string language)
{
if (value is Enum)
{
return System.Convert.ToInt32(value);
}
return 0;
}
public object ConvertBack(object value, Type targetType, object parameter, string language)
{
if (value is int && targetType.IsEnum)
{
return Enum.ToObject(targetType, value);
}
return Enum.ToObject(targetType, 0);
}
}
}

View File

@@ -0,0 +1,24 @@
// 2025/6/23 by Zhe Fang
using System;
using Microsoft.UI.Xaml.Data;
namespace BetterLyrics.WinUI3.Converter
{
public partial class IntToCornerRadius : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, string language)
{
if (value is int intValue && parameter is double controlHeight)
{
return new Microsoft.UI.Xaml.CornerRadius(intValue / 100f * controlHeight / 2);
}
return new Microsoft.UI.Xaml.CornerRadius(0);
}
public object ConvertBack(object value, Type targetType, object parameter, string language)
{
throw new NotImplementedException();
}
}
}

View File

@@ -0,0 +1,37 @@
// 2025/6/23 by Zhe Fang
using System;
using BetterLyrics.WinUI3.Enums;
using Microsoft.UI.Xaml.Data;
namespace BetterLyrics.WinUI3.Converter
{
public partial class LyricsSearchProviderToDisplayNameConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, string language)
{
if (value is LyricsSearchProvider provider)
{
return provider switch
{
LyricsSearchProvider.LrcLib => App.ResourceLoader!.GetString("LyricsSearchProviderLrcLib"),
LyricsSearchProvider.QQ => App.ResourceLoader!.GetString("LyricsSearchProviderQQ"),
LyricsSearchProvider.Netease => App.ResourceLoader!.GetString("LyricsSearchProviderNetease"),
LyricsSearchProvider.Kugou => App.ResourceLoader!.GetString("LyricsSearchProviderKugou"),
LyricsSearchProvider.AmllTtmlDb => App.ResourceLoader!.GetString("LyricsSearchProviderAmllTtmlDb"),
LyricsSearchProvider.LocalLrcFile => App.ResourceLoader!.GetString("LyricsSearchProviderLocalLrcFile"),
LyricsSearchProvider.LocalMusicFile => App.ResourceLoader!.GetString("LyricsSearchProviderLocalMusicFile"),
LyricsSearchProvider.LocalEslrcFile => App.ResourceLoader!.GetString("LyricsSearchProviderEslrcFile"),
LyricsSearchProvider.LocalTtmlFile => App.ResourceLoader!.GetString("LyricsSearchProviderTtmlFile"),
_ => "",
};
}
return "";
}
public object ConvertBack(object value, Type targetType, object parameter, string language)
{
throw new NotImplementedException();
}
}
}

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// 2025/6/23 by Zhe Fang
using System;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Data;
namespace BetterLyrics.WinUI3.Converter
{
public partial class MatchedLocalFilesPathToVisibilityConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, string language)
{
if (value is string path)
{
if (path == App.ResourceLoader!.GetString("MainPageNoLocalFilesMatched"))
{
return Visibility.Collapsed;
}
else
{
return Visibility.Visible;
}
}
return Visibility.Collapsed;
}
public object ConvertBack(object value, Type targetType, object parameter, string language)
{
throw new NotImplementedException();
}
}
}

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@@ -1,22 +0,0 @@
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Data;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BetterLyrics.WinUI3.Converter {
internal class ThemeTypeToElementThemeConverter : IValueConverter {
public object Convert(object value, Type targetType, object parameter, string language) {
if (value is int themeType) {
return (ElementTheme)themeType;
}
return ElementTheme.Default;
}
public object ConvertBack(object value, Type targetType, object parameter, string language) {
return 0;
}
}
}

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// 2025/6/23 by Zhe Fang
namespace BetterLyrics.WinUI3.Enums
{
public enum AutoStartWindowType
{
StandardMode,
DockMode,
DesktopMode,
}
}

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// 2025/6/23 by Zhe Fang
namespace BetterLyrics.WinUI3.Enums
{
public enum BackdropType
{
None = 0,
Mica = 1,
MicaAlt = 2,
DesktopAcrylic = 3,
Transparent = 4,
}
}

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// 2025/6/23 by Zhe Fang
namespace BetterLyrics.WinUI3.Enums
{
public enum EasingType
{
Linear,
SmoothStep,
EaseInOutSine,
EaseInOutQuad,
EaseInOutCubic,
EaseInOutQuart,
EaseInOutQuint,
EaseInOutExpo,
EaseInOutCirc,
EaseInOutBack,
EaseInOutElastic,
EaseInOutBounce,
}
}

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@@ -1,14 +1,20 @@
using System;
// 2025/6/23 by Zhe Fang
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BetterLyrics.WinUI3.Models {
public enum Language {
namespace BetterLyrics.WinUI3.Enums
{
public enum Language
{
FollowSystem,
English,
SimplifiedChinese,
TraditionalChinese,
Japanese,
Korean,
}
}

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@@ -4,10 +4,11 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BetterLyrics.WinUI3.Models {
public enum LyricsAlignmentType {
Left,
Center,
Right,
namespace BetterLyrics.WinUI3.Enums
{
public enum LineMaskType
{
Glow,
Highlight,
}
}

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// 2025/6/23 by Zhe Fang
namespace BetterLyrics.WinUI3.Enums
{
public enum LineRenderingType
{
UntilCurrentChar,
CurrentCharOnly,
}
}

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// 2025/6/23 by Zhe Fang
namespace BetterLyrics.WinUI3.Enums
{
public enum LocalSearchTargetProps
{
LyricsOnly,
LyricsAndAlbumArt,
}
}

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// 2025/6/23 by Zhe Fang
namespace BetterLyrics.WinUI3.Enums
{
public enum LyricsDisplayType
{
AlbumArtOnly,
LyricsOnly,
SplitView,
PlaceholderOnly,
}
}

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// 2025/6/23 by Zhe Fang
namespace BetterLyrics.WinUI3.Enums
{
public enum LyricsFontColorType
{
AdaptiveColored,
AdaptiveGrayed,
Custom,
}
}

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// 2025/6/23 by Zhe Fang
using System;
using Microsoft.UI.Text;
using Windows.UI.Text;
namespace BetterLyrics.WinUI3.Enums
{
public enum LyricsFontWeight
{
Thin,
ExtraLight,
Light,
SemiLight,
Normal,
Medium,
SemiBold,
Bold,
ExtraBold,
Black,
ExtraBlack,
}
public static class LyricsFontWeightExtensions
{
public static FontWeight ToFontWeight(this LyricsFontWeight weight)
{
return weight switch
{
LyricsFontWeight.Thin => FontWeights.Thin,
LyricsFontWeight.ExtraLight => FontWeights.ExtraLight,
LyricsFontWeight.Light => FontWeights.Light,
LyricsFontWeight.SemiLight => FontWeights.SemiLight,
LyricsFontWeight.Normal => FontWeights.Normal,
LyricsFontWeight.Medium => FontWeights.Medium,
LyricsFontWeight.SemiBold => FontWeights.SemiBold,
LyricsFontWeight.Bold => FontWeights.Bold,
LyricsFontWeight.ExtraBold => FontWeights.ExtraBold,
LyricsFontWeight.Black => FontWeights.Black,
LyricsFontWeight.ExtraBlack => FontWeights.ExtraBlack,
LyricsFontWeight _ => throw new ArgumentOutOfRangeException(nameof(weight), weight, null),
};
}
}
}

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// 2025/6/23 by Zhe Fang
namespace BetterLyrics.WinUI3.Enums
{
public enum LyricsFormat
{
Lrc,
Eslrc,
Ttml,
Qrc,
Krc,
NotSpecified,
}
public static class LyricsFormatExtensions
{
public static LyricsFormat? DetectFormat(this string content)
{
if (string.IsNullOrWhiteSpace(content))
return null;
// TTML
if (content.StartsWith("<?xml") && System.Text.RegularExpressions.Regex.IsMatch(content, @"<tt(:\w+)?\b"))
{
return LyricsFormat.Ttml;
}
// KRC: 检测主内容格式 [start,duration]<offset,duration,0>字...
else if (System.Text.RegularExpressions.Regex.IsMatch(
content,
@"^\[\d+,\d+\](<\d+,\d+,0>.+)+",
System.Text.RegularExpressions.RegexOptions.Multiline))
{
return LyricsFormat.Krc;
}
// QRC: 检测主内容格式 [start,duration]字(offset,duration)
else if (System.Text.RegularExpressions.Regex.IsMatch(
content,
@"^\[\d+,\d+\].*?\(\d+,\d+\)",
System.Text.RegularExpressions.RegexOptions.Multiline))
{
return LyricsFormat.Qrc;
}
// 标准LRC和增强型LRC
else if (System.Text.RegularExpressions.Regex.IsMatch(content, @"\[\d{1,2}:\d{2}") ||
System.Text.RegularExpressions.Regex.IsMatch(content, @"<\d{1,2}:\d{2}\.\d{2,3}>"))
{
return LyricsFormat.Lrc;
}
else
{
return null;
}
}
public static string ToFileExtension(this LyricsFormat format)
{
return format switch
{
LyricsFormat.Lrc => ".lrc",
LyricsFormat.Qrc => ".qrc",
LyricsFormat.Krc => ".krc",
LyricsFormat.Eslrc => ".eslrc",
LyricsFormat.Ttml => ".ttml",
_ => ".*",
};
}
}
}

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// 2025/6/23 by Zhe Fang
using BetterLyrics.WinUI3.Helper;
namespace BetterLyrics.WinUI3.Enums
{
public enum LyricsSearchProvider
{
QQ,
Kugou,
Netease,
LrcLib,
AmllTtmlDb,
LocalMusicFile,
LocalLrcFile,
LocalEslrcFile,
LocalTtmlFile,
}
public static class LyricsSearchProviderExtensions
{
public static string GetCacheDirectory(this LyricsSearchProvider provider)
{
return provider switch
{
LyricsSearchProvider.LrcLib => AppInfo.LrcLibLyricsCacheDirectory,
LyricsSearchProvider.QQ => AppInfo.QQLyricsCacheDirectory,
LyricsSearchProvider.Netease => AppInfo.NeteaseLyricsCacheDirectory,
LyricsSearchProvider.Kugou => AppInfo.KugouLyricsCacheDirectory,
LyricsSearchProvider.AmllTtmlDb => AppInfo.AmllTtmlDbLyricsCacheDirectory,
_ => throw new System.ArgumentOutOfRangeException(nameof(provider)),
};
}
public static LyricsFormat GetLyricsFormat(this LyricsSearchProvider provider)
{
return provider switch
{
LyricsSearchProvider.LrcLib => LyricsFormat.Lrc,
LyricsSearchProvider.QQ => LyricsFormat.Qrc,
LyricsSearchProvider.Kugou => LyricsFormat.Krc,
LyricsSearchProvider.Netease => LyricsFormat.Lrc,
LyricsSearchProvider.AmllTtmlDb => LyricsFormat.Ttml,
LyricsSearchProvider.LocalLrcFile => LyricsFormat.Lrc,
LyricsSearchProvider.LocalEslrcFile => LyricsFormat.Eslrc,
LyricsSearchProvider.LocalTtmlFile => LyricsFormat.Ttml,
_ => LyricsFormat.NotSpecified,
};
}
public static bool IsLocal(this LyricsSearchProvider provider)
{
return provider
is LyricsSearchProvider.LocalMusicFile
or LyricsSearchProvider.LocalLrcFile
or LyricsSearchProvider.LocalEslrcFile
or LyricsSearchProvider.LocalTtmlFile;
}
public static bool IsRemote(this LyricsSearchProvider provider)
{
return !provider.IsLocal();
}
}
}

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// 2025/6/23 by Zhe Fang
namespace BetterLyrics.WinUI3.Enums
{
public enum MusicSearchMatchMode
{
TitleAndArtist,
TitleArtistAlbumAndDuration,
}
}

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// 2025/6/23 by Zhe Fang
using Microsoft.Graphics.Canvas.Text;
using System;
namespace BetterLyrics.WinUI3.Enums
{
public enum TextAlignmentType
{
Left,
Center,
Right,
}
public static class LyricsAlignmentTypeExtensions
{
public static CanvasHorizontalAlignment ToCanvasHorizontalAlignment(this TextAlignmentType alignmentType)
{
return alignmentType switch
{
TextAlignmentType.Left => CanvasHorizontalAlignment.Left,
TextAlignmentType.Center => CanvasHorizontalAlignment.Center,
TextAlignmentType.Right => CanvasHorizontalAlignment.Right,
_ => throw new ArgumentOutOfRangeException(nameof(alignmentType), alignmentType, null),
};
}
}
}

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namespace BetterLyrics.WinUI3.Enums
{
public enum WindowColorSampleMode
{
BelowWindow,
WindowArea,
WindowEdge,
}
}

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// 2025/6/23 by Zhe Fang
using System;
namespace BetterLyrics.WinUI3.Events
{
public class IsPlayingChangedEventArgs(bool isPlaying) : EventArgs
{
public bool IsPlaying { get; set; } = isPlaying;
}
}

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// 2025/6/23 by Zhe Fang
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BetterLyrics.WinUI3.Events
{
public class LibChangedEventArgs(string folder, string filePath, WatcherChangeTypes changeType) : EventArgs
{
public WatcherChangeTypes ChangeType { get; } = changeType;
public string FilePath { get; } = filePath;
public string Folder { get; } = folder;
}
}

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using BetterLyrics.WinUI3.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BetterLyrics.WinUI3.Events
{
public class MediaSourceProvidersInfoEventArgs(List<MediaSourceProviderInfo> sessionIds):EventArgs
{
public List<MediaSourceProviderInfo> MediaSourceProviersInfo { get; set; } = sessionIds;
}
}

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// 2025/6/23 by Zhe Fang
using System;
namespace BetterLyrics.WinUI3.Events
{
public class PositionChangedEventArgs(TimeSpan position) : EventArgs()
{
public TimeSpan Position { get; set; } = position;
}
}

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@@ -0,0 +1,12 @@
// 2025/6/23 by Zhe Fang
using System;
using BetterLyrics.WinUI3.Models;
namespace BetterLyrics.WinUI3.Events
{
public class SongInfoChangedEventArgs(SongInfo? songInfo) : EventArgs
{
public SongInfo? SongInfo { get; set; } = songInfo;
}
}

View File

@@ -1,44 +1,180 @@
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Media.Animation;
// 2025/6/23 by Zhe Fang
using System;
using System.Diagnostics;
using BetterLyrics.WinUI3.Enums;
namespace BetterLyrics.WinUI3.Helper {
/// <summary>
/// Edited based on: https://stackoverflow.com/a/25236507/11048731
/// </summary>
public class AnimationHelper : DependencyObject {
public static int GetAnimationDuration(DependencyObject obj) {
return (int)obj.GetValue(AnimationDurationProperty);
}
public static void SetAnimationDuration(DependencyObject obj, int value) {
obj.SetValue(AnimationDurationProperty, value);
}
// Using a DependencyProperty as the backing store for AnimationDuration.
// This enables animation, styling, binding, etc...
public static readonly DependencyProperty AnimationDurationProperty =
DependencyProperty.RegisterAttached("AnimationDuration", typeof(int),
typeof(AnimationHelper), new PropertyMetadata(0,
OnAnimationDurationChanged));
private static void OnAnimationDurationChanged(DependencyObject d,
DependencyPropertyChangedEventArgs e) {
FrameworkElement element = d as FrameworkElement;
var ms = (int)e.NewValue;
if (ms < 0) return;
var key = "LyricsLineCharGradientInTextBlock";
foreach (var timeline in (element.Resources[key] as Storyboard).Children) {
foreach (var keyFrame in (timeline as DoubleAnimationUsingKeyFrames).KeyFrames) {
(keyFrame as LinearDoubleKeyFrame).KeyTime =
KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(ms));
}
}
}
namespace BetterLyrics.WinUI3.Helper
{
public class AnimationHelper
{
public const int DebounceDefaultDuration = 200;
public const int StackedNotificationsShowingDuration = 3900;
public const int StoryboardDefaultDuration = 200;
}
public class ValueTransition<T>
where T : struct
{
private T _currentValue;
private float _durationSeconds;
private EasingType? _easingType;
private Func<T, T, float, T> _interpolator;
private bool _isTransitioning;
private float _progress;
private T _startValue;
private T _targetValue;
public float DurationSeconds => _durationSeconds;
public bool IsTransitioning => _isTransitioning;
public T Value => _currentValue;
public T TargetValue => _targetValue;
public ValueTransition(T initialValue, float durationSeconds, Func<T, T, float, T>? interpolator = null, EasingType? easingType = null)
{
_currentValue = initialValue;
_startValue = initialValue;
_targetValue = initialValue;
_durationSeconds = durationSeconds;
_progress = 1f;
_isTransitioning = false;
if (interpolator != null)
{
_interpolator = interpolator;
_easingType = null;
}
else if (easingType.HasValue)
{
_easingType = easingType;
_interpolator = GetInterpolatorByEasingType(_easingType.Value);
}
else
{
_easingType = EasingType.SmoothStep;
_interpolator = GetInterpolatorByEasingType(_easingType.Value);
}
}
private void JumpTo(T value)
{
_currentValue = value;
_startValue = value;
_targetValue = value;
_progress = 1f;
_isTransitioning = false;
}
public void Reset(T value)
{
_currentValue = value;
_startValue = value;
_targetValue = value;
_progress = 0f;
_isTransitioning = false;
}
public void StartTransition(T targetValue, bool jumpTo = false)
{
if (jumpTo)
{
JumpTo(targetValue);
return;
}
if (!targetValue.Equals(_currentValue))
{
_startValue = _currentValue;
_targetValue = targetValue;
_progress = 0f;
_isTransitioning = true;
}
}
public static bool Equals(double x, double y, double tolerance)
{
var diff = Math.Abs(x - y);
return diff <= tolerance || diff <= Math.Max(Math.Abs(x), Math.Abs(y)) * tolerance;
}
public void Update(TimeSpan elapsedTime)
{
if (!_isTransitioning) return;
_progress += (float)elapsedTime.TotalSeconds / _durationSeconds;
if (_progress >= 1f)
{
_progress = 1f;
_currentValue = _targetValue;
_isTransitioning = false;
}
else
{
_currentValue = _interpolator(_startValue, _targetValue, _progress);
}
}
private Func<T, T, float, T> GetInterpolatorByEasingType(EasingType type)
{
if (typeof(T) == typeof(float))
{
return (start, end, progress) =>
{
float s = (float)(object)start;
float e = (float)(object)end;
float t = progress;
switch (type)
{
case EasingType.EaseInOutSine:
t = EasingHelper.EaseInOutSine(t);
break;
case EasingType.EaseInOutQuad:
t = EasingHelper.EaseInOutQuad(t);
break;
case EasingType.EaseInOutCubic:
t = EasingHelper.EaseInOutCubic(t);
break;
case EasingType.EaseInOutQuart:
t = EasingHelper.EaseInOutQuart(t);
break;
case EasingType.EaseInOutQuint:
t = EasingHelper.EaseInOutQuint(t);
break;
case EasingType.EaseInOutExpo:
t = EasingHelper.EaseInOutExpo(t);
break;
case EasingType.EaseInOutCirc:
t = EasingHelper.EaseInOutCirc(t);
break;
case EasingType.EaseInOutBack:
t = EasingHelper.EaseInOutBack(t);
break;
case EasingType.EaseInOutElastic:
t = EasingHelper.EaseInOutElastic(t);
break;
case EasingType.EaseInOutBounce:
t = EasingHelper.EaseInOutBounce(t);
break;
case EasingType.SmoothStep:
t = EasingHelper.SmoothStep(t);
break;
case EasingType.Linear:
t = EasingHelper.Linear(t);
break;
default:
break;
}
return (T)(object)(s + (e - s) * t);
};
}
throw new NotSupportedException($"Easing type {type} is not supported for type {typeof(T)}.");
}
public void SetEasingType(EasingType easingType)
{
_easingType = easingType;
_interpolator = GetInterpolatorByEasingType(easingType);
}
}
}

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// 2025/6/23 by Zhe Fang
namespace BetterLyrics.WinUI3.Helper
{
using BetterLyrics.WinUI3.Models;
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Threading.Tasks;
using Windows.ApplicationModel;
using Windows.Storage;
using Windows.Storage.FileProperties;
public static class AppInfo
{
public const string AppAuthor = "Zhe Fang";
public const string AppDisplayName = "Better Lyrics";
public const string AppName = "BetterLyrics";
public static string AppVersion
{
get
{
var version = Package.Current.Id.Version;
return $"{version.Major}.{version.Minor}.{version.Build}.{version.Revision}";
}
}
public const string GithubUrl = "https://github.com/jayfunc/BetterLyrics";
public static string CacheFolder => ApplicationData.Current.LocalCacheFolder.Path;
public const string UnlockWindowTag = "UnlockWindow";
public static string AmllTtmlDbIndexPath => Path.Combine(CacheFolder, "amll-ttml-db-index.json");
public static string AssetsFolder => Path.Combine(Package.Current.InstalledPath, "Assets");
public static string LogDirectory => Path.Combine(CacheFolder, "logs");
public static string LogFilePattern => Path.Combine(LogDirectory, "log-.txt");
public static string LrcLibLyricsCacheDirectory => Path.Combine(CacheFolder, "lrclib-lyrics");
public static string NeteaseLyricsCacheDirectory => Path.Combine(CacheFolder, "netease-lyrics");
public static string QQLyricsCacheDirectory => Path.Combine(CacheFolder, "qq-lyrics");
public static string KugouLyricsCacheDirectory => Path.Combine(CacheFolder, "kugou-lyrics");
public static string AmllTtmlDbLyricsCacheDirectory => Path.Combine(CacheFolder, "amll-ttml-db-lyrics");
public static string iTunesAlbumArtCacheDirectory => Path.Combine(CacheFolder, "itunes-album-art");
private static string LocalFolder => ApplicationData.Current.LocalFolder.Path;
public static void EnsureDirectories()
{
Directory.CreateDirectory(LocalFolder);
Directory.CreateDirectory(LogDirectory);
Directory.CreateDirectory(LrcLibLyricsCacheDirectory);
Directory.CreateDirectory(QQLyricsCacheDirectory);
Directory.CreateDirectory(KugouLyricsCacheDirectory);
Directory.CreateDirectory(NeteaseLyricsCacheDirectory);
Directory.CreateDirectory(AmllTtmlDbLyricsCacheDirectory);
Directory.CreateDirectory(iTunesAlbumArtCacheDirectory);
}
public static async Task<DateTime> GetBuildDate()
{
var assembly = Assembly.GetExecutingAssembly();
var filePath = assembly.Location;
if (!File.Exists(filePath))
return DateTime.MinValue;
StorageFile file = await StorageFile.GetFileFromPathAsync(filePath);
// 获取文件基本属性
BasicProperties props = await file.GetBasicPropertiesAsync();
// 返回修改日期
return props.DateModified.DateTime;
}
public static List<LanguageInfo> GetAllTranslationLanguagesInfo() =>
[
new LanguageInfo("ar", "العربية"),
new LanguageInfo("az", "Azərbaycan dili"),
new LanguageInfo("zh", "中文"),
new LanguageInfo("cs", "Čeština"),
new LanguageInfo("da", "Dansk"),
new LanguageInfo("nl", "Nederlands"),
new LanguageInfo("en", "English"),
new LanguageInfo("eo", "Esperanto"),
new LanguageInfo("fi", "Suomi"),
new LanguageInfo("fr", "Français"),
new LanguageInfo("de", "Deutsch"),
new LanguageInfo("el", "Ελληνικά"),
new LanguageInfo("he", "עברית"),
new LanguageInfo("hi", "हिन्दी"),
new LanguageInfo("hu", "Magyar"),
new LanguageInfo("id", "Bahasa Indonesia"),
new LanguageInfo("ga", "Gaeilge"),
new LanguageInfo("it", "Italiano"),
new LanguageInfo("ja", "日本語"),
new LanguageInfo("ko", "한국어"),
new LanguageInfo("fa", "فارسی"),
new LanguageInfo("pl", "Polski"),
new LanguageInfo("pt", "Português"),
new LanguageInfo("ru", "Русский"),
new LanguageInfo("sk", "Slovenčina"),
new LanguageInfo("es", "Español"),
new LanguageInfo("sv", "Svenska"),
new LanguageInfo("tr", "Türkçe"),
new LanguageInfo("uk", "Українська"),
new LanguageInfo("vi", "Tiếng Việt"),
];
}
}

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@@ -1,14 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
// 2025/6/23 by Zhe Fang
namespace BetterLyrics.WinUI3.Helper {
public static class CollectionHelper {
public static T? SafeGet<T>(this IList<T> list, int index) {
if (list == null || index < 0 || index >= list.Count)
return default;
using System.Collections.Generic;
namespace BetterLyrics.WinUI3.Helper
{
public static class CollectionHelper
{
public static T? SafeGet<T>(this IList<T> list, int index)
{
if (list == null || index < 0 || index >= list.Count) return default;
return list[index];
}
}

View File

@@ -1,12 +1,102 @@
namespace BetterLyrics.WinUI3.Helper {
public class ColorHelper {
public static Windows.UI.Color LerpColor(Windows.UI.Color a, Windows.UI.Color b, double t) {
byte A = (byte)(a.A + (b.A - a.A) * t);
byte R = (byte)(a.R + (b.R - a.R) * t);
byte G = (byte)(a.G + (b.G - a.G) * t);
byte B = (byte)(a.B + (b.B - a.B) * t);
return Windows.UI.Color.FromArgb(A, R, G, B);
// 2025/6/23 by Zhe Fang
using System;
using Microsoft.UI;
using Microsoft.UI.Xaml;
using Windows.UI;
namespace BetterLyrics.WinUI3.Helper
{
public static class ColorHelper
{
public static ElementTheme GetElementThemeFromBackgroundColor(Color backgroundColor)
{
// 计算亮度YIQ公式
double yiq =
((backgroundColor.R * 299) + (backgroundColor.G * 587) + (backgroundColor.B * 114))
/ 1000.0;
return yiq >= 128 ? ElementTheme.Light : ElementTheme.Dark;
}
public static Color GetForegroundColor(Color background)
{
// 转为 HSL
var hsl = CommunityToolkit.WinUI.Helpers.ColorHelper.ToHsl(background);
double h = hsl.H;
double s = hsl.S;
double l = hsl.L;
// 目标亮度与背景错开,但不极端
double targetL;
if (l >= 0.7)
targetL = 0.35; // 背景很亮,前景适中偏暗
else if (l <= 0.3)
targetL = 0.75; // 背景很暗,前景适中偏亮
else
targetL = l > 0.5 ? l - 0.35 : l + 0.35; // 其余情况适度错开
// 保持色相,适当提升饱和度
double targetS = Math.Min(1.0, s + 0.2);
// 转回 Color
var fg = CommunityToolkit.WinUI.Helpers.ColorHelper.FromHsl(h, targetS, targetL);
// 保持不透明
return Color.FromArgb(255, fg.R, fg.G, fg.B);
}
public static Color GetInterpolatedColor(float progress, Color startColor, Color targetColor)
{
byte Lerp(byte a, byte b) => (byte)(a + (progress * (b - a)));
return Color.FromArgb(
Lerp(startColor.A, targetColor.A),
Lerp(startColor.R, targetColor.R),
Lerp(startColor.G, targetColor.G),
Lerp(startColor.B, targetColor.B)
);
}
public static Color ToColor(this int argb)
{
byte a = (byte)(argb >> 24);
byte r = (byte)(argb >> 16);
byte g = (byte)(argb >> 8);
byte b = (byte)argb;
// 还原非预乘分量
if (a == 0)
return Color.FromArgb(0, 0, 0, 0);
// 预乘解码
// 这里 a+1 是编码时的分母
int ap1 = a + 1;
r = (byte)Math.Min(255, (r * 255 + (ap1 / 2)) / ap1);
g = (byte)Math.Min(255, (g * 255 + (ap1 / 2)) / ap1);
b = (byte)Math.Min(255, (b * 255 + (ap1 / 2)) / ap1);
return Color.FromArgb(a, r, g, b);
}
public static Color ToColor(this System.Drawing.Color color)
{
return Color.FromArgb(color.A, color.R, color.G, color.B);
}
public static Color WithAlpha(this Color color, byte alpha)
{
return Color.FromArgb(alpha, color.R, color.G, color.B);
}
public static Color WithBrightness(this Color color, double brightness)
{
// 确保亮度因子在合理范围内
brightness = Math.Max(0, Math.Min(1, brightness));
var hsl = CommunityToolkit.WinUI.Helpers.ColorHelper.ToHsl(color);
double h = hsl.H;
double s = hsl.S;
return CommunityToolkit.WinUI.Helpers.ColorHelper.FromHsl(h, s, brightness);
}
}
}

View File

@@ -1,928 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Windows.Graphics.Imaging;
namespace BetterLyrics.WinUI3.Helper
{
/// <summary>
/// Color map
/// </summary>
internal class CMap
{
private readonly List<VBox> vboxes = new List<VBox>();
private List<QuantizedColor> palette;
public void Push(VBox box)
{
palette = null;
vboxes.Add(box);
}
public List<QuantizedColor> GeneratePalette()
{
if (palette == null)
{
palette = (from vBox in vboxes
let rgb = vBox.Avg(false)
let color = FromRgb(rgb[0], rgb[1], rgb[2])
select new QuantizedColor(color, vBox.Count(false))).ToList();
}
return palette;
}
public int Size()
{
return vboxes.Count;
}
public int[] Map(int[] color)
{
foreach (var vbox in vboxes.Where(vbox => vbox.Contains(color)))
{
return vbox.Avg(false);
}
return Nearest(color);
}
public int[] Nearest(int[] color)
{
var d1 = double.MaxValue;
int[] pColor = null;
foreach (var t in vboxes)
{
var vbColor = t.Avg(false);
var d2 = Math.Sqrt(Math.Pow(color[0] - vbColor[0], 2)
+ Math.Pow(color[1] - vbColor[1], 2)
+ Math.Pow(color[2] - vbColor[2], 2));
if (d2 < d1)
{
d1 = d2;
pColor = vbColor;
}
}
return pColor;
}
public VBox FindColor(double targetLuma, double minLuma, double maxLuma, double targetSaturation, double minSaturation, double maxSaturation)
{
VBox max = null;
double maxValue = 0;
var highestPopulation = vboxes.Select(p => p.Count(false)).Max();
foreach (var swatch in vboxes)
{
var avg = swatch.Avg(false);
var hsl = FromRgb(avg[0], avg[1], avg[2]).ToHsl();
var sat = hsl.S;
var luma = hsl.L;
if (sat >= minSaturation && sat <= maxSaturation &&
luma >= minLuma && luma <= maxLuma)
{
var thisValue = Mmcq.CreateComparisonValue(sat, targetSaturation, luma, targetLuma,
swatch.Count(false), highestPopulation);
if (max == null || thisValue > maxValue)
{
max = swatch;
maxValue = thisValue;
}
}
}
return max;
}
public Color FromRgb(int red, int green, int blue)
{
var color = new Color
{
A = 255,
R = (byte)red,
G = (byte)green,
B = (byte)blue
};
return color;
}
}
/// <summary>
/// Defines a color in RGB space.
/// </summary>
public struct Color
{
/// <summary>
/// Get or Set the Alpha component value for sRGB.
/// </summary>
public byte A;
/// <summary>
/// Get or Set the Blue component value for sRGB.
/// </summary>
public byte B;
/// <summary>
/// Get or Set the Green component value for sRGB.
/// </summary>
public byte G;
/// <summary>
/// Get or Set the Red component value for sRGB.
/// </summary>
public byte R;
/// <summary>
/// Get HSL color.
/// </summary>
/// <returns></returns>
public HslColor ToHsl()
{
const double toDouble = 1.0 / 255;
var r = toDouble * R;
var g = toDouble * G;
var b = toDouble * B;
var max = Math.Max(Math.Max(r, g), b);
var min = Math.Min(Math.Min(r, g), b);
var chroma = max - min;
double h1;
// ReSharper disable CompareOfFloatsByEqualityOperator
if (chroma == 0)
{
h1 = 0;
}
else if (max == r)
{
h1 = (g - b) / chroma % 6;
}
else if (max == g)
{
h1 = 2 + (b - r) / chroma;
}
else //if (max == b)
{
h1 = 4 + (r - g) / chroma;
}
var lightness = 0.5 * (max - min);
var saturation = chroma == 0 ? 0 : chroma / (1 - Math.Abs(2 * lightness - 1));
HslColor ret;
ret.H = 60 * h1;
ret.S = saturation;
ret.L = lightness;
ret.A = toDouble * A;
return ret;
// ReSharper restore CompareOfFloatsByEqualityOperator
}
public string ToHexString()
{
return "#" + R.ToString("X2") + G.ToString("X2") + B.ToString("X2");
}
public string ToHexAlphaString()
{
return "#" + A.ToString("X2") + R.ToString("X2") + G.ToString("X2") + B.ToString("X2");
}
public override string ToString()
{
if (A == 255)
{
return ToHexString();
}
return ToHexAlphaString();
}
}
/// <summary>
/// Defines a color in Hue/Saturation/Lightness (HSL) space.
/// </summary>
public struct HslColor
{
/// <summary>
/// The Alpha/opacity in 0..1 range.
/// </summary>
public double A;
/// <summary>
/// The Hue in 0..360 range.
/// </summary>
public double H;
/// <summary>
/// The Lightness in 0..1 range.
/// </summary>
public double L;
/// <summary>
/// The Saturation in 0..1 range.
/// </summary>
public double S;
}
internal static class Mmcq
{
public const int Sigbits = 5;
public const int Rshift = 8 - Sigbits;
public const int Mult = 1 << Rshift;
public const int Histosize = 1 << (3 * Sigbits);
public const int VboxLength = 1 << Sigbits;
public const double FractByPopulation = 0.75;
public const int MaxIterations = 1000;
public const double WeightSaturation = 3d;
public const double WeightLuma = 6d;
public const double WeightPopulation = 1d;
private static readonly VBoxComparer ComparatorProduct = new VBoxComparer();
private static readonly VBoxCountComparer ComparatorCount = new VBoxCountComparer();
public static int GetColorIndex(int r, int g, int b)
{
return (r << (2 * Sigbits)) + (g << Sigbits) + b;
}
/// <summary>
/// Gets the histo.
/// </summary>
/// <param name="pixels">The pixels.</param>
/// <returns>Histo (1-d array, giving the number of pixels in each quantized region of color space), or null on error.</returns>
private static int[] GetHisto(IEnumerable<byte[]> pixels)
{
var histo = new int[Histosize];
foreach (var pixel in pixels)
{
var rval = pixel[0] >> Rshift;
var gval = pixel[1] >> Rshift;
var bval = pixel[2] >> Rshift;
var index = GetColorIndex(rval, gval, bval);
histo[index]++;
}
return histo;
}
private static VBox VboxFromPixels(IList<byte[]> pixels, int[] histo)
{
int rmin = 1000000, rmax = 0;
int gmin = 1000000, gmax = 0;
int bmin = 1000000, bmax = 0;
// find min/max
var numPixels = pixels.Count;
for (var i = 0; i < numPixels; i++)
{
var pixel = pixels[i];
var rval = pixel[0] >> Rshift;
var gval = pixel[1] >> Rshift;
var bval = pixel[2] >> Rshift;
if (rval < rmin)
{
rmin = rval;
}
else if (rval > rmax)
{
rmax = rval;
}
if (gval < gmin)
{
gmin = gval;
}
else if (gval > gmax)
{
gmax = gval;
}
if (bval < bmin)
{
bmin = bval;
}
else if (bval > bmax)
{
bmax = bval;
}
}
return new VBox(rmin, rmax, gmin, gmax, bmin, bmax, histo);
}
private static VBox[] DoCut(char color, VBox vbox, IList<int> partialsum, IList<int> lookaheadsum, int total)
{
int vboxDim1;
int vboxDim2;
switch (color)
{
case 'r':
vboxDim1 = vbox.R1;
vboxDim2 = vbox.R2;
break;
case 'g':
vboxDim1 = vbox.G1;
vboxDim2 = vbox.G2;
break;
default:
vboxDim1 = vbox.B1;
vboxDim2 = vbox.B2;
break;
}
for (var i = vboxDim1; i <= vboxDim2; i++)
{
if (partialsum[i] > total / 2)
{
var vbox1 = vbox.Clone();
var vbox2 = vbox.Clone();
var left = i - vboxDim1;
var right = vboxDim2 - i;
var d2 = left <= right
? Math.Min(vboxDim2 - 1, Math.Abs(i + right / 2))
: Math.Max(vboxDim1, Math.Abs(Convert.ToInt32(i - 1 - left / 2.0)));
// avoid 0-count boxes
while (d2 < 0 || partialsum[d2] <= 0)
{
d2++;
}
var count2 = lookaheadsum[d2];
while (count2 == 0 && d2 > 0 && partialsum[d2 - 1] > 0)
{
count2 = lookaheadsum[--d2];
}
// set dimensions
switch (color)
{
case 'r':
vbox1.R2 = d2;
vbox2.R1 = d2 + 1;
break;
case 'g':
vbox1.G2 = d2;
vbox2.G1 = d2 + 1;
break;
default:
vbox1.B2 = d2;
vbox2.B1 = d2 + 1;
break;
}
return new[] { vbox1, vbox2 };
}
}
throw new Exception("VBox can't be cut");
}
private static VBox[] MedianCutApply(IList<int> histo, VBox vbox)
{
if (vbox.Count(false) == 0)
{
return null;
}
if (vbox.Count(false) == 1)
{
return new[] { vbox.Clone(), null };
}
// only one pixel, no split
var rw = vbox.R2 - vbox.R1 + 1;
var gw = vbox.G2 - vbox.G1 + 1;
var bw = vbox.B2 - vbox.B1 + 1;
var maxw = Math.Max(Math.Max(rw, gw), bw);
// Find the partial sum arrays along the selected axis.
var total = 0;
var partialsum = new int[VboxLength];
// -1 = not set / 0 = 0
for (var l = 0; l < partialsum.Length; l++)
{
partialsum[l] = -1;
}
// -1 = not set / 0 = 0
var lookaheadsum = new int[VboxLength];
for (var l = 0; l < lookaheadsum.Length; l++)
{
lookaheadsum[l] = -1;
}
int i, j, k, sum, index;
if (maxw == rw)
{
for (i = vbox.R1; i <= vbox.R2; i++)
{
sum = 0;
for (j = vbox.G1; j <= vbox.G2; j++)
{
for (k = vbox.B1; k <= vbox.B2; k++)
{
index = GetColorIndex(i, j, k);
sum += histo[index];
}
}
total += sum;
partialsum[i] = total;
}
}
else if (maxw == gw)
{
for (i = vbox.G1; i <= vbox.G2; i++)
{
sum = 0;
for (j = vbox.R1; j <= vbox.R2; j++)
{
for (k = vbox.B1; k <= vbox.B2; k++)
{
index = GetColorIndex(j, i, k);
sum += histo[index];
}
}
total += sum;
partialsum[i] = total;
}
}
else /* maxw == bw */
{
for (i = vbox.B1; i <= vbox.B2; i++)
{
sum = 0;
for (j = vbox.R1; j <= vbox.R2; j++)
{
for (k = vbox.G1; k <= vbox.G2; k++)
{
index = GetColorIndex(j, k, i);
sum += histo[index];
}
}
total += sum;
partialsum[i] = total;
}
}
for (i = 0; i < VboxLength; i++)
{
if (partialsum[i] != -1)
{
lookaheadsum[i] = total - partialsum[i];
}
}
// determine the cut planes
return maxw == rw ? DoCut('r', vbox, partialsum, lookaheadsum, total) : maxw == gw
? DoCut('g', vbox, partialsum, lookaheadsum, total) : DoCut('b', vbox, partialsum, lookaheadsum, total);
}
/// <summary>
/// Inner function to do the iteration.
/// </summary>
/// <param name="lh">The lh.</param>
/// <param name="comparator">The comparator.</param>
/// <param name="target">The target.</param>
/// <param name="histo">The histo.</param>
/// <exception cref="System.Exception">vbox1 not defined; shouldn't happen!</exception>
private static void Iter(List<VBox> lh, IComparer<VBox> comparator, int target, IList<int> histo)
{
var ncolors = 1;
var niters = 0;
while (niters < MaxIterations)
{
var vbox = lh[lh.Count - 1];
if (vbox.Count(false) == 0)
{
lh.Sort(comparator);
niters++;
continue;
}
lh.RemoveAt(lh.Count - 1);
// do the cut
var vboxes = MedianCutApply(histo, vbox);
var vbox1 = vboxes[0];
var vbox2 = vboxes[1];
if (vbox1 == null)
{
throw new Exception(
"vbox1 not defined; shouldn't happen!");
}
lh.Add(vbox1);
if (vbox2 != null)
{
lh.Add(vbox2);
ncolors++;
}
lh.Sort(comparator);
if (ncolors >= target)
{
return;
}
if (niters++ > MaxIterations)
{
return;
}
}
}
public static CMap Quantize(byte[][] pixels, int maxcolors)
{
// short-circuit
if (pixels.Length == 0 || maxcolors < 2 || maxcolors > 256)
{
return null;
}
var histo = GetHisto(pixels);
// get the beginning vbox from the colors
var vbox = VboxFromPixels(pixels, histo);
var pq = new List<VBox> { vbox };
// Round up to have the same behaviour as in JavaScript
var target = (int)Math.Ceiling(FractByPopulation * maxcolors);
// first set of colors, sorted by population
Iter(pq, ComparatorCount, target, histo);
// Re-sort by the product of pixel occupancy times the size in color
// space.
pq.Sort(ComparatorProduct);
// next set - generate the median cuts using the (npix * vol) sorting.
Iter(pq, ComparatorProduct, maxcolors - pq.Count, histo);
// Reverse to put the highest elements first into the color map
pq.Reverse();
// calculate the actual colors
var cmap = new CMap();
foreach (var vb in pq)
{
cmap.Push(vb);
}
return cmap;
}
public static double CreateComparisonValue(double saturation, double targetSaturation, double luma, double targetLuma, int population, int highestPopulation)
{
return WeightedMean(InvertDiff(saturation, targetSaturation), WeightSaturation,
InvertDiff(luma, targetLuma), WeightLuma,
population / (double)highestPopulation, WeightPopulation);
}
private static double WeightedMean(params double[] values)
{
double sum = 0;
double sumWeight = 0;
for (var i = 0; i < values.Length; i += 2)
{
var value = values[i];
var weight = values[i + 1];
sum += value * weight;
sumWeight += weight;
}
return sum / sumWeight;
}
private static double InvertDiff(double value, double targetValue)
{
return 1 - Math.Abs(value - targetValue);
}
}
public class QuantizedColor
{
public QuantizedColor(Color color, int population)
{
Color = color;
Population = population;
IsDark = CalculateYiqLuma(color) < 128;
}
public Color Color { get; private set; }
public int Population { get; private set; }
public bool IsDark { get; private set; }
public int CalculateYiqLuma(Color color)
{
return Convert.ToInt32(Math.Round((299 * color.R + 587 * color.G + 114 * color.B) / 1000f));
}
}
/// <summary>
/// 3D color space box.
/// </summary>
internal class VBox
{
private readonly int[] histo;
private int[] avg;
public int B1;
public int B2;
private int? count;
public int G1;
public int G2;
public int R1;
public int R2;
private int? volume;
public VBox(int r1, int r2, int g1, int g2, int b1, int b2, int[] histo)
{
R1 = r1;
R2 = r2;
G1 = g1;
G2 = g2;
B1 = b1;
B2 = b2;
this.histo = histo;
}
public int Volume(bool force)
{
if (volume == null || force)
{
volume = (R2 - R1 + 1) * (G2 - G1 + 1) * (B2 - B1 + 1);
}
return volume.Value;
}
public int Count(bool force)
{
if (count == null || force)
{
var npix = 0;
int i;
for (i = R1; i <= R2; i++)
{
int j;
for (j = G1; j <= G2; j++)
{
int k;
for (k = B1; k <= B2; k++)
{
var index = Mmcq.GetColorIndex(i, j, k);
npix += histo[index];
}
}
}
count = npix;
}
return count.Value;
}
public VBox Clone()
{
return new VBox(R1, R2, G1, G2, B1, B2, histo);
}
public int[] Avg(bool force)
{
if (avg == null || force)
{
var ntot = 0;
var rsum = 0;
var gsum = 0;
var bsum = 0;
int i;
for (i = R1; i <= R2; i++)
{
int j;
for (j = G1; j <= G2; j++)
{
int k;
for (k = B1; k <= B2; k++)
{
var histoindex = Mmcq.GetColorIndex(i, j, k);
var hval = histo[histoindex];
ntot += hval;
rsum += Convert.ToInt32((hval * (i + 0.5) * Mmcq.Mult));
gsum += Convert.ToInt32((hval * (j + 0.5) * Mmcq.Mult));
bsum += Convert.ToInt32((hval * (k + 0.5) * Mmcq.Mult));
}
}
}
if (ntot > 0)
{
avg = new[]
{
Math.Abs(rsum / ntot), Math.Abs(gsum / ntot),
Math.Abs(bsum / ntot)
};
}
else
{
avg = new[]
{
Math.Abs(Mmcq.Mult * (R1 + R2 + 1) / 2),
Math.Abs(Mmcq.Mult * (G1 + G2 + 1) / 2),
Math.Abs(Mmcq.Mult * (B1 + B2 + 1) / 2)
};
}
}
return avg;
}
public bool Contains(int[] pixel)
{
var rval = pixel[0] >> Mmcq.Rshift;
var gval = pixel[1] >> Mmcq.Rshift;
var bval = pixel[2] >> Mmcq.Rshift;
return rval >= R1 && rval <= R2 && gval >= G1 && gval <= G2 && bval >= B1 && bval <= B2;
}
}
internal class VBoxCountComparer : IComparer<VBox>
{
public int Compare(VBox x, VBox y)
{
var a = x.Count(false);
var b = y.Count(false);
return a < b ? -1 : (a > b ? 1 : 0);
}
}
internal class VBoxComparer : IComparer<VBox>
{
public int Compare(VBox x, VBox y)
{
var aCount = x.Count(false);
var bCount = y.Count(false);
var aVolume = x.Volume(false);
var bVolume = y.Volume(false);
// Otherwise sort by products
var a = aCount * aVolume;
var b = bCount * bVolume;
return a < b ? -1 : (a > b ? 1 : 0);
}
}
public class ColorThief
{
public const int DefaultColorCount = 5;
public const int DefaultQuality = 10;
public const bool DefaultIgnoreWhite = true;
public const int ColorDepth = 4;
private CMap GetColorMap(byte[][] pixelArray, int colorCount)
{
// Send array to quantize function which clusters values using median
// cut algorithm
if (colorCount > 0)
{
--colorCount;
}
var cmap = Mmcq.Quantize(pixelArray, colorCount);
return cmap;
}
private byte[][] ConvertPixels(byte[] pixels, int pixelCount, int quality, bool ignoreWhite)
{
var expectedDataLength = pixelCount * ColorDepth;
if (expectedDataLength != pixels.Length)
{
throw new ArgumentException("(expectedDataLength = "
+ expectedDataLength + ") != (pixels.length = "
+ pixels.Length + ")");
}
// Store the RGB values in an array format suitable for quantize
// function
// numRegardedPixels must be rounded up to avoid an
// ArrayIndexOutOfBoundsException if all pixels are good.
var numRegardedPixels = (pixelCount + quality - 1) / quality;
var numUsedPixels = 0;
var pixelArray = new byte[numRegardedPixels][];
for (var i = 0; i < pixelCount; i += quality)
{
var offset = i * ColorDepth;
var b = pixels[offset];
var g = pixels[offset + 1];
var r = pixels[offset + 2];
var a = pixels[offset + 3];
// If pixel is mostly opaque and not white
if (a >= 125 && !(ignoreWhite && r > 250 && g > 250 && b > 250))
{
pixelArray[numUsedPixels] = new[] { r, g, b };
numUsedPixels++;
}
}
// Remove unused pixels from the array
var copy = new byte[numUsedPixels][];
Array.Copy(pixelArray, copy, numUsedPixels);
return copy;
}
/// <summary>
/// Use the median cut algorithm to cluster similar colors and return the base color from the largest cluster.
/// </summary>
/// <param name="sourceImage">The source image.</param>
/// <param name="quality">
/// 1 is the highest quality settings. 10 is the default. There is
/// a trade-off between quality and speed. The bigger the number,
/// the faster a color will be returned but the greater the
/// likelihood that it will not be the visually most dominant color.
/// </param>
/// <param name="ignoreWhite">if set to <c>true</c> [ignore white].</param>
/// <returns></returns>
public async Task<QuantizedColor> GetColor(BitmapDecoder sourceImage, int quality = DefaultQuality, bool ignoreWhite = DefaultIgnoreWhite)
{
var palette = await GetPalette(sourceImage, 3, quality, ignoreWhite);
var dominantColor = new QuantizedColor(new Color
{
A = Convert.ToByte(palette.Average(a => a.Color.A)),
R = Convert.ToByte(palette.Average(a => a.Color.R)),
G = Convert.ToByte(palette.Average(a => a.Color.G)),
B = Convert.ToByte(palette.Average(a => a.Color.B))
}, Convert.ToInt32(palette.Average(a => a.Population)));
return dominantColor;
}
/// <summary>
/// Use the median cut algorithm to cluster similar colors.
/// </summary>
/// <param name="sourceImage">The source image.</param>
/// <param name="colorCount">The color count.</param>
/// <param name="quality">
/// 1 is the highest quality settings. 10 is the default. There is
/// a trade-off between quality and speed. The bigger the number,
/// the faster a color will be returned but the greater the
/// likelihood that it will not be the visually most dominant color.
/// </param>
/// <param name="ignoreWhite">if set to <c>true</c> [ignore white].</param>
/// <returns></returns>
/// <code>true</code>
public async Task<List<QuantizedColor>> GetPalette(BitmapDecoder sourceImage, int colorCount = DefaultColorCount, int quality = DefaultQuality, bool ignoreWhite = DefaultIgnoreWhite)
{
var pixelArray = await GetPixelsFast(sourceImage, quality, ignoreWhite);
var cmap = GetColorMap(pixelArray, colorCount);
if (cmap != null)
{
var colors = cmap.GeneratePalette();
return colors;
}
return new List<QuantizedColor>();
}
private async Task<byte[]> GetIntFromPixel(BitmapDecoder decoder)
{
var pixelsData = await decoder.GetPixelDataAsync();
var pixels = pixelsData.DetachPixelData();
return pixels;
}
private async Task<byte[][]> GetPixelsFast(BitmapDecoder sourceImage, int quality, bool ignoreWhite)
{
if (quality < 1)
{
quality = DefaultQuality;
}
var pixels = await GetIntFromPixel(sourceImage);
var pixelCount = sourceImage.PixelWidth * sourceImage.PixelHeight;
return ConvertPixels(pixels, Convert.ToInt32(pixelCount), quality, ignoreWhite);
}
}
}

View File

@@ -1,21 +0,0 @@
using BetterLyrics.WinUI3.Models;
using SQLite;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BetterLyrics.WinUI3.Helper {
public class DatabaseHelper {
private static SQLiteConnection _database;
public static SQLiteConnection InitializeDatabase() {
string dbPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "MusicMetadataIndex.db");
_database = new SQLiteConnection(dbPath);
_database.CreateTable<MetadataIndex>(); // Create table if it doesn't exist
return _database;
}
}
}

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@@ -0,0 +1,144 @@
using BetterLyrics.WinUI3.Enums;
using BetterLyrics.WinUI3.Services;
using CommunityToolkit.Mvvm.DependencyInjection;
using Microsoft.UI.Xaml;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Vanara.PInvoke;
using WinRT.Interop;
using WinUIEx;
namespace BetterLyrics.WinUI3.Helper
{
public static class DesktopModeHelper
{
private static readonly ISettingsService _settingsService = Ioc.Default.GetRequiredService<ISettingsService>();
private static readonly Dictionary<IntPtr, bool> _clickThroughStates = [];
private static readonly Dictionary<IntPtr, bool> _originalTopmostStates = [];
private static readonly Dictionary<IntPtr, (double X, double Y, double Width, double Height)> _originalWindowBounds = [];
private static readonly Dictionary<IntPtr, WindowStyle> _originalWindowStyles = [];
private delegate nint WndProcDelegate(nint hWnd, uint msg, nint wParam, nint lParam);
public static void Disable(Window window)
{
IntPtr hwnd = WindowNative.GetWindowHandle(window);
// <20>ָ<EFBFBD>TopMost״̬
if (_originalTopmostStates.TryGetValue(hwnd, out var wasTopMost))
{
window.SetIsAlwaysOnTop(wasTopMost);
_originalTopmostStates.Remove(hwnd);
}
// <20>ָ<EFBFBD><D6B8><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD>úʹ<C3BA>С
if (_originalWindowBounds.TryGetValue(hwnd, out var bounds))
{
window.AppWindow.MoveAndResize(
new Windows.Graphics.RectInt32(
(int)bounds.X,
(int)bounds.Y,
(int)bounds.Width,
(int)bounds.Height
)
);
_originalWindowBounds.Remove(hwnd);
}
// <20>ָ<EFBFBD><D6B8><EFBFBD>ʽ
if (_originalWindowStyles.TryGetValue(hwnd, out var style))
{
window.SetWindowStyle(style);
_originalWindowStyles.Remove(hwnd);
}
window.SetIsShownInSwitchers(true);
}
public static void Enable(Window window)
{
IntPtr hwnd = WindowNative.GetWindowHandle(window);
// <20><>¼ԭʼ<D4AD><CABC><EFBFBD><EFBFBD>λ<EFBFBD>úʹ<C3BA>С
if (!_originalWindowBounds.ContainsKey(hwnd))
{
_originalWindowBounds[hwnd] = (
window.AppWindow.Position.X,
window.AppWindow.Position.Y,
window.AppWindow.Size.Width,
window.AppWindow.Size.Height
);
}
// <20>Ӵ洢<D3B4><E6B4A2><EFBFBD><EFBFBD>ȡĿ<C8A1><C4BF><EFBFBD><EFBFBD><EFBFBD>ߺ<EFBFBD>λ<EFBFBD><CEBB>
int targetWidth = _settingsService.DesktopWindowWidth;
int targetHeight = _settingsService.DesktopWindowHeight;
int targetX = _settingsService.DesktopWindowLeft;
int targetY = _settingsService.DesktopWindowTop;
// <20><><EFBFBD>ô<EFBFBD><C3B4>ڴ<EFBFBD>С<EFBFBD><D0A1>λ<EFBFBD><CEBB>
window.AppWindow.MoveAndResize(
new Windows.Graphics.RectInt32(targetX, targetY, targetWidth, targetHeight)
);
// <20><><EFBFBD><EFBFBD>ԭ<EFBFBD><D4AD>ʽ
if (!_originalWindowStyles.ContainsKey(hwnd))
_originalWindowStyles[hwnd] = window.GetWindowStyle();
// <20><><EFBFBD><EFBFBD>ԭTopMost״̬
if (!_originalTopmostStates.ContainsKey(hwnd))
_originalTopmostStates[hwnd] = window.GetIsAlwaysOnTop();
// <20><><EFBFBD>ô<EFBFBD><C3B4><EFBFBD><EFBFBD>ö<EFBFBD>
window.SetIsAlwaysOnTop(true);
window.SetIsShownInSwitchers(false);
}
public static void Lock(Window window)
{
window.SystemBackdrop = SystemBackdropHelper.CreateSystemBackdrop(BackdropType.Transparent);
// <20><><EFBFBD><EFBFBD><EFBFBD>ޱ߿<DEB1><DFBF><EFBFBD>͸<EFBFBD><CDB8>
window.ToggleWindowStyle(true, WindowStyle.Popup | WindowStyle.Visible);
window.ExtendsContentIntoTitleBar = false;
SetClickThrough(window, true);
}
public static void SetClickThrough(Window window, bool enable)
{
IntPtr hwnd = WindowNative.GetWindowHandle(window);
int exStyle = User32.GetWindowLong(hwnd, User32.WindowLongFlags.GWL_EXSTYLE);
if (enable)
{
User32.SetWindowLong(hwnd, User32.WindowLongFlags.GWL_EXSTYLE, exStyle | (int)User32.WindowStylesEx.WS_EX_TRANSPARENT | (int)User32.WindowStylesEx.WS_EX_LAYERED);
_clickThroughStates[hwnd] = true;
}
else
{
User32.SetWindowLong(hwnd, User32.WindowLongFlags.GWL_EXSTYLE, exStyle & ~(int)User32.WindowStylesEx.WS_EX_TRANSPARENT);
_clickThroughStates[hwnd] = false;
}
}
public static void Unlock(Window window)
{
IntPtr hwnd = WindowNative.GetWindowHandle(window);
// <20>ָ<EFBFBD><D6B8><EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƴ<EFBFBD><C6B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><CABD>ֻ<EFBFBD><D6BB><EFBFBD><EFBFBD> Disable ʱ<><CAB1><EFBFBD>Ƴ<EFBFBD><C6B3><EFBFBD>
if (_originalWindowStyles.TryGetValue(hwnd, out var style))
{
window.SetWindowStyle(style);
}
window.ExtendsContentIntoTitleBar = true;
SetClickThrough(window, false);
// To recover the system backdrop, we need to reopen the window
WindowHelper.RestartApp(AppInfo.UnlockWindowTag);
}
}
}

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@@ -0,0 +1,158 @@
using Microsoft.UI.Xaml;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Vanara.PInvoke;
using WinRT.Interop;
using WinUIEx;
namespace BetterLyrics.WinUI3.Helper
{
public static class DockModeHelper
{
private static readonly HashSet<IntPtr> _registered = [];
private static readonly Dictionary<IntPtr, RECT> _originalPositions = [];
private static readonly Dictionary<IntPtr, WindowStyle> _originalWindowStyle = [];
public static void Disable(Window window)
{
window.SetIsShownInSwitchers(true);
window.ExtendsContentIntoTitleBar = true;
window.SetIsAlwaysOnTop(false);
IntPtr hwnd = WindowNative.GetWindowHandle(window);
window.SetWindowStyle(_originalWindowStyle[hwnd]);
_originalWindowStyle.Remove(hwnd);
if (_originalPositions.TryGetValue(hwnd, out var rect))
{
User32.SetWindowPos(
hwnd,
IntPtr.Zero,
rect.Left,
rect.Top,
rect.Right - rect.Left,
rect.Bottom - rect.Top,
User32.SetWindowPosFlags.SWP_SHOWWINDOW
);
_originalPositions.Remove(hwnd);
}
UnregisterAppBar(hwnd);
}
public static void Enable(Window window, int appBarHeight)
{
window.SetIsShownInSwitchers(false);
window.ExtendsContentIntoTitleBar = false;
window.SetIsAlwaysOnTop(true);
IntPtr hwnd = WindowNative.GetWindowHandle(window);
if (!_originalWindowStyle.ContainsKey(hwnd))
{
_originalWindowStyle[hwnd] = window.GetWindowStyle();
}
window.SetWindowStyle(WindowStyle.Popup | WindowStyle.Visible);
if (!_originalPositions.ContainsKey(hwnd))
{
if (User32.GetWindowRect(hwnd, out var rect))
{
_originalPositions[hwnd] = rect;
}
}
RegisterAppBar(hwnd, appBarHeight);
int screenWidth = User32.GetSystemMetrics(User32.SystemMetric.SM_CXSCREEN);
int screenHeight = User32.GetSystemMetrics(User32.SystemMetric.SM_CYSCREEN);
User32.SetWindowPos(
hwnd,
IntPtr.Zero,
0,
0,
screenWidth,
appBarHeight,
User32.SetWindowPosFlags.SWP_SHOWWINDOW
);
}
private static void RegisterAppBar(IntPtr hwnd, int height)
{
if (_registered.Contains(hwnd)) return;
Shell32.APPBARDATA abd = new()
{
cbSize = (uint)Marshal.SizeOf<Shell32.APPBARDATA>(),
hWnd = hwnd,
uEdge = Shell32.ABE.ABE_TOP,
rc = new RECT
{
Left = 0,
Top = 0,
Right = User32.GetSystemMetrics(User32.SystemMetric.SM_CXSCREEN),
Bottom = height,
},
};
Shell32.SHAppBarMessage(Shell32.ABM.ABM_NEW, ref abd);
Shell32.SHAppBarMessage(Shell32.ABM.ABM_SETPOS, ref abd);
_registered.Add(hwnd);
}
private static void UnregisterAppBar(IntPtr hwnd)
{
if (!_registered.Contains(hwnd))
return;
Shell32.APPBARDATA abd = new()
{
cbSize = (uint)Marshal.SizeOf<Shell32.APPBARDATA>(),
hWnd = hwnd
};
Shell32.SHAppBarMessage(Shell32.ABM.ABM_REMOVE, ref abd);
_registered.Remove(hwnd);
}
public static void UpdateAppBarHeight(IntPtr hwnd, int newHeight)
{
if (!_registered.Contains(hwnd))
return;
Shell32.APPBARDATA abd = new()
{
cbSize = (uint)Marshal.SizeOf<Shell32.APPBARDATA>(),
hWnd = hwnd,
uEdge = Shell32.ABE.ABE_TOP,
rc = new RECT
{
Left = 0,
Top = 0,
Right = User32.GetSystemMetrics(User32.SystemMetric.SM_CXSCREEN),
Bottom = newHeight,
},
};
Shell32.SHAppBarMessage(Shell32.ABM.ABM_SETPOS, ref abd);
// 同步窗口实际高度
User32.SetWindowPos(
hwnd,
IntPtr.Zero,
0,
0,
User32.GetSystemMetrics(User32.SystemMetric.SM_CXSCREEN),
newHeight,
User32.SetWindowPosFlags.SWP_SHOWWINDOW
);
}
}
}

View File

@@ -1,48 +1,112 @@
using System;
// 2025/6/23 by Zhe Fang
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BetterLyrics.WinUI3.Helper {
public class EasingHelper {
namespace BetterLyrics.WinUI3.Helper
{
public class EasingHelper
{
public static float EaseInOutSine(float t)
{
return -(MathF.Cos(MathF.PI * t) - 1f) / 2f;
}
public static float EaseInOutQuad(float t)
{
return t < 0.5f ? 2 * t * t : -1 + (4 - 2 * t) * t;
}
/// <summary>
/// No easing
/// </summary>
public static float Linear(float t) => t;
public static float EaseInOutCubic(float t)
{
return t < 0.5f ? 4 * t * t * t : 1 - MathF.Pow(-2 * t + 2, 3) / 2;
}
public static float EaseInOutQuart(float t)
{
return t < 0.5f ? 8 * t * t * t * t : 1 - MathF.Pow(-2 * t + 2, 4) / 2;
}
/// <summary>
/// Accelerating from 0
/// </summary>
public static float EaseInQuad(float t) => t * t;
public static float EaseInOutQuint(float t)
{
return t < 0.5f ? 16 * t * t * t * t * t : 1 - MathF.Pow(-2 * t + 2, 5) / 2;
}
/// <summary>
/// Decelerating to 0
/// </summary>
public static float EaseOutQuad(float t) => t * (2 - t);
public static float EaseInOutExpo(float t)
{
return t == 0
? 0
: t == 1
? 1
: t < 0.5 ? MathF.Pow(2, 20 * t - 10) / 2
: (2 - MathF.Pow(2, -20 * t + 10)) / 2;
}
/// <summary>
/// Acceleration until halfway then deceleration
/// </summary>
public static float EaseInOutQuad(float t) {
public static float EaseInOutCirc(float t)
{
return t < 0.5f
? 2 * t * t
: -1 + (4 - 2 * t) * t;
? (1 - MathF.Sqrt(1 - MathF.Pow(2 * t, 2))) / 2
: (MathF.Sqrt(1 - MathF.Pow(-2 * t + 2, 2)) + 1) / 2;
}
/// <summary>
/// Smoother transition than linear
/// </summary>
public static float SmoothStep(float t) {
return t * t * (3 - 2 * t);
public static float EaseInOutBack(float t)
{
float c1 = 1.70158f;
float c2 = c1 * 1.525f;
return t < 0.5
? (MathF.Pow(2 * t, 2) * ((c2 + 1) * 2 * t - c2)) / 2
: (MathF.Pow(2 * t - 2, 2) * ((c2 + 1) * (t * 2 - 2) + c2) + 2) / 2;
}
/// <summary>
/// Even smoother transition with continuous first and second derivatives
/// </summary>
public static float SmootherStep(float t) {
return t * t * t * (t * (6 * t - 15) + 10);
public static float EaseInOutElastic(float t)
{
if (t == 0 || t == 1) return t;
float p = 0.3f;
float s = p / 4;
return t < 0.5f
? -(MathF.Pow(2, 20 * t - 10) * MathF.Sin((20 * t - 11.125f) * (2 * MathF.PI) / p)) / 2
: (MathF.Pow(2, -20 * t + 10) * MathF.Sin((20 * t - 11.125f) * (2 * MathF.PI) / p)) / 2 + 1;
}
private static float EaseOutBounce(float t)
{
if (t < 4 / 11f)
{
return (121 * t * t) / 16f;
}
else if (t < 8 / 11f)
{
return (363 / 40f * t * t) - (99 / 10f * t) + 17 / 5f;
}
else if (t < 9 / 10f)
{
return (4356 / 361f * t * t) - (35442 / 1805f * t) + 16061 / 1805f;
}
else
{
return (54 / 5f * t * t) - (513 / 25f * t) + 268 / 25f;
}
}
public static float EaseInOutBounce(float t)
{
if (t < 0.5f)
{
return (1 - EaseOutBounce(1 - 2 * t)) / 2;
}
else
{
return (1 + EaseOutBounce(2 * t - 1)) / 2;
}
}
public static float SmoothStep(float t)
{
return t * t * (3f - 2f * t);
}
public static float Linear(float t) => t;
}
}

View File

@@ -0,0 +1,25 @@
// 2025/6/23 by Zhe Fang
using System.IO;
using System.Text;
using Ude;
namespace BetterLyrics.WinUI3.Helper
{
public class FileHelper
{
public static Encoding GetEncoding(string filename)
{
var bytes = File.ReadAllBytes(filename);
var cdet = new CharsetDetector();
cdet.Feed(bytes, 0, bytes.Length);
cdet.DataEnd();
var encoding = cdet.Charset;
if (encoding == null)
{
return Encoding.UTF8;
}
return Encoding.GetEncoding(encoding);
}
}
}

View File

@@ -0,0 +1,110 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Microsoft.UI.Xaml;
using Vanara.PInvoke;
using Windows.System;
namespace BetterLyrics.WinUI3.Helper
{
public class ForegroundWindowWatcherHelper
{
private readonly User32.WinEventProc _winEventDelegate;
private readonly List<User32.HWINEVENTHOOK> _hooks = new();
private HWND _currentForeground = HWND.NULL;
private readonly IntPtr _selfHwnd;
private readonly DispatcherTimer _pollingTimer;
private DateTime _lastEventTime = DateTime.MinValue;
private const int ThrottleIntervalMs = 1000;
public delegate void WindowChangedHandler(HWND hwnd);
private readonly WindowChangedHandler _onWindowChanged;
public ForegroundWindowWatcherHelper(IntPtr selfHwnd, WindowChangedHandler onWindowChanged)
{
_selfHwnd = selfHwnd;
_onWindowChanged = onWindowChanged;
_winEventDelegate = new User32.WinEventProc(WinEventProc);
_pollingTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(200) };
_pollingTimer.Tick += (_, _) =>
{
if (_currentForeground != IntPtr.Zero && _currentForeground != _selfHwnd)
_onWindowChanged?.Invoke(_currentForeground);
};
}
public void Start()
{
// Hook: foreground changes and minimize end
_hooks.Add(
User32.SetWinEventHook(
User32.EventConstants.EVENT_SYSTEM_FOREGROUND,
User32.EventConstants.EVENT_SYSTEM_MINIMIZEEND,
HINSTANCE.NULL,
_winEventDelegate,
0,
0,
User32.WINEVENT.WINEVENT_OUTOFCONTEXT
)
);
// Hook: window move/resize (location change)
_hooks.Add(
User32.SetWinEventHook(
User32.EventConstants.EVENT_OBJECT_LOCATIONCHANGE,
User32.EventConstants.EVENT_OBJECT_LOCATIONCHANGE,
HINSTANCE.NULL,
_winEventDelegate,
0,
0,
User32.WINEVENT.WINEVENT_OUTOFCONTEXT
)
);
_pollingTimer.Start();
}
public void Stop()
{
foreach (var hook in _hooks)
User32.UnhookWinEvent(hook);
_hooks.Clear();
_pollingTimer.Stop();
}
private void WinEventProc(
User32.HWINEVENTHOOK hWinEventHook,
uint eventType,
HWND hwnd,
int idObject,
int idChild,
uint dwEventThread,
uint dwmsEventTime
)
{
if (hwnd == IntPtr.Zero || hwnd == _selfHwnd)
return;
var now = DateTime.Now;
if ((now - _lastEventTime).TotalMilliseconds < ThrottleIntervalMs)
return;
_lastEventTime = now;
if (eventType == User32.EventConstants.EVENT_SYSTEM_FOREGROUND)
{
_currentForeground = hwnd;
_onWindowChanged?.Invoke(hwnd);
}
else if ((eventType == User32.EventConstants.EVENT_OBJECT_LOCATIONCHANGE || eventType == User32.EventConstants.EVENT_SYSTEM_MINIMIZEEND) && hwnd == _currentForeground)
{
_onWindowChanged?.Invoke(hwnd);
}
}
}
}

View File

@@ -1,16 +1,158 @@
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Media.Imaging;
// 2025/6/23 by Zhe Fang
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Threading.Tasks;
using Microsoft.Graphics.Canvas;
using Microsoft.Graphics.Canvas.Text;
using Microsoft.UI;
using Microsoft.UI.Xaml.Media.Imaging;
using Windows.Graphics.Imaging;
using Windows.Storage;
using Windows.Storage.Streams;
using Windows.UI;
namespace BetterLyrics.WinUI3.Helper
{
public class ImageHelper
{
public const int AccentColorCount = 3;
public static async Task<InMemoryRandomAccessStream> ByteArrayToStream(byte[] bytes)
{
var stream = new InMemoryRandomAccessStream();
await stream.WriteAsync(bytes.AsBuffer());
stream.Seek(0);
return stream;
}
public static async Task<byte[]> CreateTextPlaceholderBytesAsync(string text, int width, int height)
{
var device = CanvasDevice.GetSharedDevice();
var renderTarget = new CanvasRenderTarget(device, width, height, 96);
// 居中绘制文字
using (var ds = renderTarget.CreateDrawingSession())
{
// 背景色
ds.Clear(Colors.LightGray);
// 文字格式
var format = new CanvasTextFormat
{
FontSize = Math.Min(width, height) / 6f,
FontWeight = Microsoft.UI.Text.FontWeights.SemiBold,
HorizontalAlignment = CanvasHorizontalAlignment.Center,
VerticalAlignment = CanvasVerticalAlignment.Center,
WordWrapping = CanvasWordWrapping.Wrap,
TrimmingGranularity = CanvasTextTrimmingGranularity.Character,
Options = CanvasDrawTextOptions.Default,
};
// 设定边距
float margin = Math.Min(width, height) / 12f;
float availableWidth = width - 2 * margin;
float availableHeight = height - 2 * margin;
// 计算合适的字体大小以适应内容区域
float fontSize = format.FontSize;
float minFontSize = 8f;
float maxFontSize = format.FontSize;
CanvasTextLayout layout;
do
{
format.FontSize = fontSize;
layout = new CanvasTextLayout(
ds,
text,
format,
availableWidth,
availableHeight
);
if (
layout.LayoutBounds.Width <= availableWidth
&& layout.LayoutBounds.Height <= availableHeight
)
break;
fontSize -= 1f;
} while (fontSize >= minFontSize);
// 居中绘制文字(在内容区域内居中)
var bounds = layout.LayoutBounds;
var x = margin + (availableWidth - (float)bounds.Width) / 2f - (float)bounds.X;
var y = margin + (availableHeight - (float)bounds.Height) / 2f - (float)bounds.Y;
ds.DrawTextLayout(layout, new Vector2(x, y), Colors.DarkGray);
}
// 保存为 PNG 并转为 byte[]
using (var stream = new InMemoryRandomAccessStream())
{
await renderTarget.SaveAsync(stream, CanvasBitmapFileFormat.Png);
var buffer = new byte[stream.Size];
using (var reader = new DataReader(stream.GetInputStreamAt(0)))
{
await reader.LoadAsync((uint)stream.Size);
reader.ReadBytes(buffer);
}
return buffer;
}
}
public static List<Windows.UI.Color> GetAccentColorsFromByte(byte[] bytes)
{
// 使用 ImageSharp 读取图片
using var image = SixLabors.ImageSharp.Image.Load<SixLabors.ImageSharp.PixelFormats.Rgba32>(bytes);
// 简单聚类法:统计所有像素出现频率,取出现最多的前 AccentColorCount 个颜色
var colorCount = new Dictionary<SixLabors.ImageSharp.PixelFormats.Rgba32, int>();
for (int y = 0; y < image.Height; y++)
{
for (int x = 0; x < image.Width; x++)
{
var color = image[x, y];
// 可选:忽略透明像素
if (color.A < 32) continue;
if (colorCount.ContainsKey(color))
colorCount[color]++;
else
colorCount[color] = 1;
}
}
// 按出现次数排序,取前 AccentColorCount 个
var topColors = colorCount
.OrderByDescending(kv => kv.Value)
.Take(AccentColorCount)
.Select(kv => kv.Key)
.ToList();
// 转换为 Windows.UI.Color
return topColors
.Select(c => Windows.UI.Color.FromArgb(c.A, c.R, c.G, c.B))
.ToList();
}
public static async Task<BitmapImage> GetBitmapImageFromBytesAsync(byte[] imageBytes)
{
var stream = new InMemoryRandomAccessStream();
await stream.WriteAsync(imageBytes.AsBuffer());
stream.Seek(0);
var bitmapImage = new BitmapImage();
await bitmapImage.SetSourceAsync(stream);
return bitmapImage;
}
public static async Task<BitmapDecoder> GetDecoderFromByte(byte[] bytes) =>
await BitmapDecoder.CreateAsync(await ByteArrayToStream(bytes));
public static async Task<InMemoryRandomAccessStream> GetStreamFromBytesAsync(byte[] imageBytes)
{
if (imageBytes == null || imageBytes.Length == 0)
@@ -18,9 +160,33 @@ namespace BetterLyrics.WinUI3.Helper
InMemoryRandomAccessStream stream = new InMemoryRandomAccessStream();
await stream.WriteAsync(imageBytes.AsBuffer());
stream.Seek(0);
return stream;
}
public static async Task<byte[]> ToByteArrayAsync(IRandomAccessStreamReference streamRef)
{
using IRandomAccessStream stream = await streamRef.OpenReadAsync();
using var memoryStream = new MemoryStream();
await stream.AsStreamForRead().CopyToAsync(memoryStream);
return memoryStream.ToArray();
}
public static float GetAverageLuminance(CanvasBitmap bitmap)
{
var pixels = bitmap.GetPixelBytes();
double sum = 0;
for (int i = 0; i < pixels.Length; i += 4)
{
// BGRA
byte b = pixels[i];
byte g = pixels[i + 1];
byte r = pixels[i + 2];
// 忽略A
double y = 0.299 * r + 0.587 * g + 0.114 * b;
sum += y / 255.0;
}
return (float)(sum / (pixels.Length / 4));
}
}
}

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